#AWE2014
Pillsbury

Pillsbury

Pillsbury is a full service law firm with a 70+ person Social Media & Games team that was ranked as one of the Top 3 in the country on games and interactive entertainment. http://www.pillsburylaw.com/...

Aiaz Kazi

Aiaz Kazi

SVP, Technology & Innovation Platform Strategy and Product Management. Aiaz Kazi is the Senior Vice President of Technology & Innovation Platform Strategy and Product Management.  He is responsible for the platform technology vision, business strategy, product management, platform adoption, and new platform initiatives.  His areas of coverage are centered around SAP HANA and SAP HANA Cloud Platform and across all of SAP’s Technology and Innovation Platform portfolio including Mobile, Analytics, and In-memory technologies. He has over 24 years of experience building and marketing enterprise software solutions, at SAP, TIBCO, webMethods, BEA, Advent Software, and TCS. Aiaz has an master’s degree in business administration from the Haas School of Business at University of California, Berkeley, and a bachelor’s degree in computer science from the University of Bombay....

CubeCities

CubeCities

CubeCities has developed the worlds first 3D map created specifically for the next augmented era.  With the unique ability to fly to a city and “light up the windows” where things are, our next generation transaction level spatial search solutions literally change the way people look at the world.   Our exclusive, patent pending “verticode” database of cities worldwide allow us to systematically and dynamically highlight anything in a city, using 3D building, floor & object models and google streetview perspectives.   Visit www.cubecities.com, for more information, examples and videos of this groundbreaking platform & contact us for partnership and AR spatial development opportunities....

CEO Vision

CEO Vision

Nomination for Auggie Award: Best AR for Enterprise Creator: William Powell Organization: Keytree Limited =*=*=*= Description: CEO Vision provides augmented reality in your glasses that you can manipulate with your hands. What we look at defines our interest; CEO Vision sees our world then detects, recognises and tracks object of interest overlaying content that can be provided by lightning fast servers and databases in the cloud. This is paired with advanced hand tracking that allows you to pinch, touch and manipulate the virtual objects using your hands and fingers. More advanced gestures sit on top allowing you to have pinch to zoom, scroll but this time in full 3D. Example case: you pick up a DVD case and could immediately see the trailer on the case and could then touch an area upon it to see box office sales across the world. These figures would be shown on a virtual globe, which you can make bigger and rotate by grabbing hold of the two sides of the globe and stretching it with nothing but bare hands. Where to find it: Please contact Keytree Platforms: Projection, Glasses, Stationary Device, Gesture Device Additional Screenshots:...

Tyler Freeman

Tyler Freeman

Tyler Freeman is an artist who specializes in designing interfaces that bring the body closer to the machine, thus enhancing the user’s ability to manipulate digital information efficiently and unobtrusively — some people refer to these users as cyborgs, but the phenomenon is so rampant in today’s world that the word cyborg really loses all meaning. Tyler received his undergrad degree in Computer Science and his Master’s in Digital Art and New Media at the University of California, Santa Cruz. He currently resides in San Francisco, CA. He is an active VJ who has played for numerous bands and acts throughout the United States and Europe, and has invented several performance interfaces such as DrumPants, the VJacket, and WiiJ Video. His various interactive video installations and photographic works have been featured in galleries, museums, magazines and festivals around the world. Highlights include: List of shows and installations available at http://odbol.com/ Tyler has also published several papers about wearable instruments and VJing in the ISEA and ACM conferences, as well as co-authored chapters in a book about art education labs for underprivileged youths....