#AWE2014
Microsoft

Microsoft

Microsoft’s Ripple is a new Experience Creation Framework. It is an extensible, Windows Infotainment (providing Information through Entertainment) Framework developed at Microsoft using dual projections and Interactive Floor. Ripple opens an ecosystem of having multiple experiences (both Hardware and Software) integrated at a single place based on floor tiles selection. Within Ripple, based on floor tile selection, corresponding information appears on the front and/or floor or the related experiences/special effects can be activated (like light and aroma). Apart from this basic interaction model, it enhances the gamification experience to make it more natural using multiple projections. This integrative platform binds and brings kaleidoscope of multiple, interactive functionalities under a single umbrella. This interactive installation (made by using Kinect for Windows, a PC and two projectors) provides an engaging, immersive and contemporary experience never seen before. It also comes with SDK (Software Development Kit) for easy content customization (like Videos, ppts, images, sites, custom applications) and calibration tool for mapping projections to any area. http://youtu.be/_0K4iZdMjLw...

PointCloud SDK for iOS

PointCloud SDK for iOS

Nomination for Auggie Award: Best AR SDK Creator: Oskar Linde Organization: 13th Lab AB =*=*=*= Description: PointCloud SDK is a free library that lets you build iOS applications that have advanced computer vision capabilities like Simultaneous Localization and Mapping (SLAM) and image detection and tracking. Through PointCloud, developers get easy access to the most stable markerless tracking available in a smartphone today! Where to find it: http://developer.pointcloud.io Platforms: Mobile Additional Screenshots:...

Wikitude SDK

Wikitude SDK

Nomination for Auggie Award: Best AR SDK Creator: Wikitude GmbH Organization: Wikitude GmbH =*=*=*= Description: With the Wikitude SDK, we’ve simplified and streamlined the entire augmented reality creation process. When we set out to build an SDK for developers around the world to use, our key goal was to make it as simple and easy to use as possible. We also wanted to make sure that as many developers as possible would be able to use our technology right out of the box. To achieve this, we stripped the technology down to it’s bare minimum, and set about building an SDK that can be used to build world class augmented reality experience upon standard web technologies – HTML, CSS, and JavaScript. With this approach, developers across multiple programming specialties do not need to learn any new languages, and can simply build upon their existing skillset. This method dramatically reduces development times, allowing products to be launched faster, and ultimately, at a lower cost to the end client. Where to find it: http://www.wikitude.com/developer Platforms: Mobile Additional Screenshots:...