Track: Technology
Thursday, June 3
Time: 10:00am – 11:00am

Room: 203-204

Augmented Reality and Ubiquitous Computing
Gene Becker , Lightning Laboratories

Shaping the Future of AR -Ideas, Tools, and Risks
Mike Liebhold, IFTF

Standards for Mixed Reality
Damon Hernandez, Web3D
A brief overview of the existing ISO open standards for real-time 3D and how they are being used for mixed reality applications globally. These standards are already supported by the geospatial, AR, and web3D communities and are a great foundation for the open mixed reality web with proven interoperability between applications, networks, mobile, and more. In addition to this session, there will be a hack session to show how interactive X3D building models from CAD, BIM, CAM can be used for AR and virtual/mirror worlds.

Open Source Mobile Augmented Reality
Sophia Parafina, locativemedia.org
Mobile augmented reality applications such as Layar and Wikitude have the led the way, popularizing augmented reality for both the iPhone and Android platforms. Despite their popularity, developing user authored applications and data require compiling data and code using their proprietary SDKs which limits their appeal. Recently, open source augmented reality client projects have become available and when paired with current WFS platforms, users can now author their AR experiences in an open and standard way. This presentation discusses the state of the art in mobile augmented reality and will demo a mobile augmented reality application built using components from open source projects.

Shailesh Nalawadi, Google Googles
Derek Smith, Simple GEO

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