#AWE2014
Catchoom

Catchoom

Nomination for Auggie Award: Best AR SDK Creator: Catchoom Organization: Catchoom =*=*=*= Description: Supporting over 3 Million active users every month, Catchoom Image Recognition is fast, accurate, easy to use, and resilient. With our SDKs and example open source code or direct Recognition API, Catchoom allows developers, ISVs and integrators to give everyday objects a digital life. Our technology sets a new industry standard for 3D object recognition. Catchoom is not limited to recognition of flat or 2D Objects. Packaged goods, monuments and places can all be queried. Catchoom’s scalable, cloud-based system is built for a massive database search while maintaining the fastest round-trip object recognition time (0.5 seconds) and lowest false positive rate (under 1%), as benchmarked by Layar. Even in the most difficult illumination conditions, Catchoom delivers. Our solution expands the reach of Augmented Reality because even feature-phones can connect to our cloud-based recogntion, taking AR beyond high-CPU powered devices. With example client code for iOS, Android and Python (and more up coming), the Catchoom Recognition Service (CRS) allows developers to build a wide range of Image Recognition applications and services. Because we provide the means to integrate any tracking SDK into our solution, everything remains flexible. The CRS Recognition API conforms to REST (Representational state transfer) constraints. The CRS Management API enables bulk image upload and easy administration that provided scalability for developers beyond device limitations.   Where to find it: http://catchoom.com/product/image-recognition-saas/ Platforms: Mobile Additional Screenshots:...

BuildAR

BuildAR

Launched in 2009, buildAR was the world’s first AR Content Management System (AR-CMS). The first version launched as a test to see if people were interested in being able to create their own augmented experiences. It turned out you were! So then we got busy developing a production version and officially launched the new and improved buildAR at the Augmented Reality Event in Silicon Valley in May 2011. Since then thousands of people from all over the world have created AR content using buildAR’s easy to use interface. Now buildAR has been adopted by people throughout the education and training, advertising, arts & culture, entertainment and government sectors. The latest major release of buildAR (version 3) was launched in November 2012 and once again set a new standard for AR content creation platforms. Full integration with the web, simplified editing, 3D in a web browser previews and more control over animation and interactions puts buildAR in a category of it’s own. buildAR has partnered with Metaio and now fully supports the Junaio and Metaio SDK platforms for native AR applications. buildAR are also proud to have partnered with Catchoom to integrate fast and powerful visual search into all of our AR applications. Now that this major new release of buildAR has been rolled-out you can expect an aggressive road map for 2013 with a whole new set of options that makes creating AR simpler and more unreal. But what we’re looking forward to seeing now is…what will you build?   https://buildar.com/...

Rob Manson

Rob Manson

Rob Manson is CEO & co-founder of buildAR.com, the world’s first cloud based Augmented Reality Authoring Platform launched in 2009. Rob is one of the editors of the W3C Media Stream Depth Extensions Specification and an Invited Expert with the ISO, W3C and the Khronos Group. He’s an active evangelist within the global AR and standards communities and is regularly invited to speak on the topics of the Augmented Web, Augmented Reality, WebRTC and the development of multi-device platforms. Company: buildAR.com https://buildAR.com  Related Products:...

Leading Augmented Reality Innovators Confirm Participation in AWE 2013

Thanks to the amazing response for the AWE 2013 call for proposals, we have been able to select – so far – a list of 76 AWEsome innovators in the Augmented World. Here is the list of companies and organizations confirmed to present at AWE 2013: (For the latest list of 94 confirmed speakers go here) 13th Lab AD-Dispatch Anomaly AR23D ARDirt ARLab ARUP Augmate AugmenteDev AugmentedReality.ORG BuildAR CandyLab Catchoom Columbia University CrowdOptic Daqri Darf Design Dekko Digital Delta Design Early Adopter EchoVC eMagin Epson ExploreEngage Fraunhofer Frozen Chili Studio Full Swing Future Crimes Institute Grey Area Foundation for the Arts Heavy Projects HIT Lab NewZealand Honda Research Institute Honigman InfinityAR Interhacktive ISMAR Kimera Systems Layar Live View Studio Meta-View Metaio Microsoft Research MIT Media Lab Mitsubishi Electric NASA Ngrain Nvidia Occipital Ogmento Optinvent Orbotix Parc PatchedReality Perey Consulting Qualcomm Queens University RealityPrime Recon Instruments Samsung Seabery Seac02 SecondSite Sesame Workshop Simiosys Six-15 SmartTech Publishing Stupid Fun Club SuperTouch Group Telibrahma Tomi Ahonen Consulting Total Immersion University of Illinois at Chicago  Vertigore Vuzix Wikitude Zugara  ...