#AWE2014
Microsoft

Microsoft

Microsoft’s Ripple is a new Experience Creation Framework. It is an extensible, Windows Infotainment (providing Information through Entertainment) Framework developed at Microsoft using dual projections and Interactive Floor. Ripple opens an ecosystem of having multiple experiences (both Hardware and Software) integrated at a single place based on floor tiles selection. Within Ripple, based on floor tile selection, corresponding information appears on the front and/or floor or the related experiences/special effects can be activated (like light and aroma). Apart from this basic interaction model, it enhances the gamification experience to make it more natural using multiple projections. This integrative platform binds and brings kaleidoscope of multiple, interactive functionalities under a single umbrella. This interactive installation (made by using Kinect for Windows, a PC and two projectors) provides an engaging, immersive and contemporary experience never seen before. It also comes with SDK (Software Development Kit) for easy content customization (like Videos, ppts, images, sites, custom applications) and calibration tool for mapping projections to any area. http://youtu.be/_0K4iZdMjLw...

AWE 2013 Video Series #3: Technologies that Shape the Augmented World

AWE 2013 Video Series #3: Technologies that Shape the Augmented World

The 3rd installment in the AWE 2013 video series – focuses on additional technologies that shape the augmented world such as: Content Management for AR, Cloud & Image Recognition, Gesture technologies, interoperability and open AR, and finally a look into future AR technologies. In our last post we highlighted the heart of any augmented reality project – the mobile AR SDK and provided a collection of tutorials. Here is everything else you need to know about technologies for the augmented world as presented by leading experts from around the globe. Content Management for AR Jean Francois Chianetta, CEO Augment Alex Hill, Chief Scientist Merlin Mobility   Jacob Ervin, metaio Graziano Terenzi, Inglobe   Cloud, Big Data, and Image Recognition for AR Richard Ferraro and Tomasz Adamek, Catchoom   Digital Eyewear Panel Moderated by Pete Wassell (Augmate) with leading Augmented Reality Eyewear manufacturers:  Ron Heidinger – Vuzix, Kayvan Mirza – CEO, Optinvent, Stephen Willey – CEO, Innovega, Judith Baumgarten – Fraunhofer, Meron Gribetz – CEO, Meta, John Murray – CEO, Seebright, Anna Jen – Epson, Steve Mann – University of Toronto Gesture and Interaction Technologies Victor Mateevitsi, UIC – SpiderSense Yehuda Duenyas, Mindride – The Ascent Eyal Ofek, Microsoft Research – IllumiRoom Barry Solomon, Intel – Perceptual Computing   Form Factors for the Augmented World Peter Meier, CTO, metaio Natan Linder, MIT Media Lab Mike Kuniavsky, Parc Interoperability and Open AR Panel Moderated by Christine Perey, with Martin Lechner (CTO, Wikitude), Neil Trevett (Khronos), Rob Manson (ARStandards.org)   Future AR Technologies Oskar Linde, CEO 13th Lab Matt Miesnieks, CEO, Dekko Oriel Bergig, VP R&D, Ogmento Brian Mullins, CEO, daqri That’s all for this installment. What other technology topics would you like to see in AWE 2014?  ...