#AWE2014
Neil Trevett

Neil Trevett

Vice President Mobile Ecosystem, NVIDIA President, Khronos Group Neil has spent over thirty years in the 3D graphics industry and is currently driving the advanced apps ecosystem on NVIDIA Tegra mobile and embedded devices. Neil is also the elected President of the Khronos Group industry standards consortium where he initiated the OpenGL ES standard, helped catalyze the WebGL project and chairs the OpenCL working group. Previously, as Vice President of 3Dlabs, Neil was at the forefront of the silicon revolution bringing interactive 3D to the PC, and he established the embedded graphics division of 3Dlabs to bring advanced visual processing to a wide-range of non-PC platforms. Neil was elected President for eight consecutive years of the Web3D Consortium dedicated to creating open standards for communicating real-time 3D on the Internet. Neil graduated from Birmingham University in the UK with a First Class Joint Honors B.Sc. in electronic engineering and computer science and holds several patents in the area of graphics technology. Company: NVIDIA http://www.nvidia.com Related Products:...

Douglas Lanman

Douglas Lanman

Douglas Lanman works in the Computer Graphics and New User Experiences groups within NVIDIA Research. His research is focused on computational imaging and display systems, including head-mounted displays (HMDs), automultiscopic (glasses-free) 3D displays, light field cameras, and active illumination for 3D reconstruction. He received a B.S. in Applied Physics with Honors from Caltech in 2002 and M.S. and Ph.D. degrees in Electrical Engineering from Brown University in 2006 and 2010, respectively. Prior to joining NVIDIA, he was a Postdoctoral Associate at the MIT Media Lab from 2010 to 2012 and an Assistant Research Staff Member at MIT Lincoln Laboratory from 2002 to 2005. Douglas has worked as an intern at Intel, Los Alamos National Laboratory, INRIA Rhône-Alpes, Mitsubishi Electric Research Laboratories (MERL), and the MIT Media Lab. He presented the “Build Your Own 3D Scanner” course at SIGGRAPH 2009 and SIGGRAPH Asia 2009, the “Build Your Own 3D Display” course at SIGGRAPH 2010, SIGGRAPH 2011, and SIGGRAPH Asia 2010, and the “Computational Imaging” and “Computational Displays” courses at SIGGRAPH 2012. Company: NVIDIA Research http://alumni.media.mit.edu/~dlanman/ Related Products:...

Nvidia

Nvidia

NVIDIA awakened the world to computer graphics when it invented the GPU in 1999. From our roots in visual computing, we’ve expanded into super, mobile and cloud computing. NVIDIA’s mobile processors are used in smartphones, tablets and auto infotainment systems. PC gamers rely on GPUs to enjoy spectacularly immersive worlds. Professionals use them to create visual effects in movies and design everything from golf clubs to jumbo jets. And researchers utilize GPUs to advance the frontiers of science with high-performance computers.   http://www.nvidia.com/page/home.html...

Neil Trevett

Neil Trevett

Neil Trevett is Vice President of Mobile Ecosystems at NVIDIA, where he is responsible for enabling and encouraging advanced applications on smartphones and tablets. Neil is also serving as the elected President of the Khronos Group where he created and chaired the OpenGL ES working group that has defined the industry standard for 3D graphics on mobile devices. At Khronos he also chairs the OpenCL working group for portable, parallel heterogeneous computing, helped initiate the WebGL standard that is bringing interactive 3D graphics to the Web and is now working to help formulate standards for camera, vision and sensor processing. Company: Khronos http://www.khronos.org  Related Products:...

Leading Augmented Reality Innovators Confirm Participation in AWE 2013

Thanks to the amazing response for the AWE 2013 call for proposals, we have been able to select – so far – a list of 76 AWEsome innovators in the Augmented World. Here is the list of companies and organizations confirmed to present at AWE 2013: (For the latest list of 94 confirmed speakers go here) 13th Lab AD-Dispatch Anomaly AR23D ARDirt ARLab ARUP Augmate AugmenteDev AugmentedReality.ORG BuildAR CandyLab Catchoom Columbia University CrowdOptic Daqri Darf Design Dekko Digital Delta Design Early Adopter EchoVC eMagin Epson ExploreEngage Fraunhofer Frozen Chili Studio Full Swing Future Crimes Institute Grey Area Foundation for the Arts Heavy Projects HIT Lab NewZealand Honda Research Institute Honigman InfinityAR Interhacktive ISMAR Kimera Systems Layar Live View Studio Meta-View Metaio Microsoft Research MIT Media Lab Mitsubishi Electric NASA Ngrain Nvidia Occipital Ogmento Optinvent Orbotix Parc PatchedReality Perey Consulting Qualcomm Queens University RealityPrime Recon Instruments Samsung Seabery Seac02 SecondSite Sesame Workshop Simiosys Six-15 SmartTech Publishing Stupid Fun Club SuperTouch Group Telibrahma Tomi Ahonen Consulting Total Immersion University of Illinois at Chicago  Vertigore Vuzix Wikitude Zugara  ...