#AWE2014
Alex Hill

Alex Hill

Alex Hill PhD is Chief Scientist at CN2 Technology where he leads the development of the company’s web-based Alchemy AR content authoring and deployment suite, which makes extensive use of the Unity Game Engine. Dr. Hill received his doctorate from the University of Illinois at the Electronic Visualization Laboratory, the birthplace of the CAVE virtual reality room. There he leveraged virtual reality to prototype the development of augmented reality user interfaces and 3D WYSIWYG interfaces for their authoring. Before joining CN2, Alex completed a fellowship working at the Augmented Environments Laboratory at the Georgia Institute of Technology directed by Blair MacIntyre. During his tenure at Georgia Tech, he led the development effort of Argon, the augmented reality browser based exclusively on web standards such as HTML5, CSS3 and KML. Dr. Hill has been published in peer reviewed conferences and journals including MIT’s Presence: Teleoperators and Virtual Environments, the IEEE Symposium on 3D User Interfaces and the IEEE International Symposium on Mixed and Augmented Reality. He is a frequent volunteer reviewer, contributor to AR standards efforts and former chair of the W3C Points of Interest working group. Company: CN2 Technology http://www.CN2Technology.com Related Products:...

Kayvan Mirza

Kayvan Mirza

A born entrepreneur and well versed in international activities having managed multi-million dollar B to B and B to C businesses. He is an American and co-founded Optinvent in France. Before founding the Start-Up, he had worked for Invensys, HP, and Thomson. Previously he directed component businesses in for Thomson Multimedia (now Technicolor) where he went on to successfully set up and run the optical component business from scratch. Preceding the optical activity, he ran an RF component business with two R&D centers (Singapore and Germany), manufacturing in Indonesia, and a worldwide sales force. He holds a BSEE degree from University of Illinois and has studied Operations Management at the ESCP the oldest business school in Europe....

Applied Research Associates (ARA)

Applied Research Associates (ARA)

Applied Research Associates (ARA) is an employee-owned scientific research and engineering company founded in 1979 and dedicated to producing innovative solutions to critical problems in National Security, Infrastructure, Energy and Environment, and Health. Over the past seven years, ARA has pioneered high performance augmented reality technology for outdoor, on-the-move soldier operations. We call it ARC4. Rather than looking down at a 2D map or chest-worn computer, the soldier sees iconic information (e.g., navigation waypoints, blue forces, aircraft, points of interest) overlaid on their real-world view. The soldier is able to perform his or her mission with high awareness of their surroundings, with enhanced safety and speed, and in close coordination with team members. ARC4 integrates with daytime see-through displays and night-vision goggles. ARA is currently extending ARC4 into commercial, industrial, and immersive training applications. http://www.ara.com Verticals Military & Emergency Response, Enterprise & Industrial Platforms Mobile, Eyewear, Wearables, Gesture Device, Location Tech Products ARC4...

Artur Grzybowski

Artur Grzybowski

Artur Grzybowski is Leading Augmented Reality Projects in Jaguar LandRover at the Virtual Innovation Centre. His main role is to develop the strategy and deliver tools to be used in the JLR toolset.. With years of experience in content creation of various configurators and Point of Sales systems in portfolio, where I he had part in 3D modelling, animation, rendering & product correctness Artur is well versed with systems & schematics that corporate environments are driven by and how to reuse that data for Virtual & Augmented Reality....

Lumus Ltd.

Lumus Ltd.

Lumus Ltd. was founded in 2000 by a world class team of physicists and optics specialists, whose disruptive and pioneering approach has created a scientific breakthrough in wearable display technology – the Light-guide Optical Element (LOE). The patented LOE is an ultra-thin, see-through lens that displays large, high quality images in front of the eye and enables the design of display eyewear with a natural look of eyeglasses and sunglasses. With its game-change crystal clear transparent optics, Lumus enables true Augmented Reality enabling wearers to seamless blend the real and digital worlds. Already the field proven market leader in near-to-eye displays for combat aviation, Lumus is in the process of revolutionizing the world of mobile displays, creating a paradigm shift in the way mankind views content and receives data http://www.lumus-optical.com Verticals Automotive & Travel, Military & Emergency Response, Enterprise & Industrial, Health, Sports & Recreation Platforms Mobile, Eyewear, Wearables Products See-through wearable displays...

David Marimon

David Marimon

David Marimon is the fearless leader of Catchoom, a new world order Image Recognition and Augmented Reality technology provider that brings you the tools you need to create digital experiences for the real world. Catchoom is focused on dissolving the barriers between physical objects and the digital world. Less gimmicks, more actionable AR. David is the former Project Manager of Mobile Augmented Reality and Contextual Services at Telefónica R&D. He has a Ph.D. in Computer Vision and Augmented Reality from EPFL, Switzerland. David has been asked to speak at leading industry events including CES 2014 and has spoken at Augmented Reality Meetups in New York and Barcelona, Mobile World Congress 2011, 2013 and 2014. He’s considered an AR veteran with more than 12 real years under his belt. Company: Catchoom http://catchoom.com Related Products:...

Joshua Kvavle

Joshua Kvavle

Dr. Joshua Kvavle (PhD EE, BYU 2009) is an engineer working for SPAWAR Systems Center Pacific in San Diego, CA. Josh’s expertise is in fiber optic devices, micro and nano fabrication, nonlinear optics and photonics. He became interested in augmented reality when he learned that the number one category of requests from warfighters to ONR Techsolutions in 2012 was for some type of enhanced visualization. From there, he began working to make what science can do for the warfighter a reality via augmented reality solutions. Company: SPAWAR Systems Center Pacific http://www.public.navy.mil/spawar/Pacific/Pages/default.aspx Related Products:...

Jim Marggraff

Jim Marggraff

Dedicated to developing innovative technologies that improve learning, communication, and productivity, Jim Marggraff has founded/co-founded several successful companies, including Eyefluence, Livescribe (inventor of the smartpen), Explore Technologies, and StrataCom. He has held a number of executive positions at LeapFrog Enterprises and invented LeapPad learning system, leading to sales of over $1 billion worldwide. Jim holds 36+ patents/apps and was Ernst & Young N. CA Entrepreneur of the Year, 2011. He holds both a bachelor’s and master’s degree in Electrical Engineering and Computer Science from MIT. Company: Eyefluence, Inc. http://eyefluence.com Related Products:...

Immy, Inc.

Immy, Inc.

IMMY Inc. is a Michigan based company which has developed a revolutionary new smartglass platform (the IMMY NEO™) which delivers engaging AR and rich immersive VR experiences. 10 years in development, IMMY’s breakthrough innovation is its proprietary use of Natural Eye Optics™ technology which incorporates the eye’s natural relaxed state, providing a comfortable viewing experience. The IMMY NEO™ has a large 60° Field of View (FoV) with 100% overlap, high resolution, full 3D capability, optical see-through, eye comfort (no eye strain or headaches even with extended use), unencumbered peripheral vision, and is available in a lightweight safety glasses embodiment at an affordable price. (Custom embodiments available) http://www.immyinc.com Verticals All Verticals Platforms Mobile, Eyewear, Wearables Products Immy NEO...

EXTREME REALITY

EXTREME REALITY

Extreme Reality is the first software based solution that enables ANY PC or Smart device to instantly analyze a person in 3D and recognize their movements, bringing motion technology to life. With our revolutionary technology, no hardware or complex installations are required and the resources invested are minimal. Now, many different domains can bring gesture-based interaction to users. Any new or existing touch or controller based programs can be activated by motion, adding an exciting new twist. For the very first time everyone has the ability to easily access motion technology and reap the benefits of it in their domain. http://www.xtr3d.com Verticals Advertising & Brand Engagement, Education & Training, Health, Sports & Recreation Platforms Mobile, Eyewear, Wearables, Projection, Virtual Mirror, Gesture Device, Internet of Things Products Extreme Motion...