#AWE2014
Yung Jake

Yung Jake

Yung Jake was born on the Internet in 2011. His debut YouTube video Max Moyer combined a slide-show of photos poached from one young Max Moyer’s Facebook and Yung Jake’s custom cocky rap track, mythicizing the character and his seemingly opulent lifestyle. This began a series of clips documenting the evolution of the Jake ego itself. His next, more sophisticated piece Datamosh heavily explored the digital effect of datamoshing, its rap track parodying the trend of datamoshing in music videos and video art. In 2012, Jake broke though the YouTube format and the third wall of Internet user experience by creating a sophisticated, self-aware web video experience E.m-bed.de/d, its feature track commenting on Jake’s own Internet fame while a duplicate of a YouTube video page filled the screen with dynamic, meticulously-coded windows and elements referenced in the track, from growing YouTube hits to banner ad models coming to life and onto Jake’s lap. Displaying commendable technical proficiency, pointed meta-criticism and mad funny rhymes, Jake’s vibrant video work is accessible and zeitgeisty, laced with pop-culture references, inside art jokes and editing tricks, then dozed with swag. E.m-bed.de/d, Datamosh and his latest augmented reality app, Augmented Real, were featured in this year’s Sundance Film Festival. Yung Jake stay on the innernet and keeps coming out with new heat....

Scott Jochim

Scott Jochim

Since 1996 his technological innovations have created many developments in both the public and private sector such as seeing, smelling and hearing a virtual vacation of swimming with dolphins! He created ways to ease the stress, anxiety and improve the well-being of cancer patients enduring chemotherapy. Hundreds of school districts use his Virtual Reality labs to aid kids’ grasp of information or help teachers instruct through environmental and spatial technologies. All of those experiences led him to the untapped youth market. As Jochim explains his corner of the toy market, “as a technology company first, our entire line of toys is based on Augmented Reality and its capabilities. We provide animations and interactivity on every single page, as opposed to selective pages. We let our consumers play with our product in an array of different ways to appeal to multiple types of interactivity. One of our coolest features is that while you are enjoying and experiencing one of our 3D toys, we allow you to turn into your favorite character at the same time, and give you the option to create your own videos or pictures to share with your friends and family using our technology.” Accolades from the business community and the toy industry have reached the highest levels including being the youngest person to ever be reviewed and published by SUCCESS Magazine and his products glossing the front cover of WIRED and Popular Science Magazine. In 2005 Jochim took home the Future Fashion Designer Award of 2005 for an AD Runner Vest with Mobile LCD Technology. TV’s The View ranked his innovative AR books as the 2012 Best Toy of the Toy Fair. Company: POPAR http://popartoys.com Related Products:...

Eunjoo Kim

Eunjoo Kim

Eunjoo Kim is a Sr. Staff User Experience Designer at Qualcomm Technology Inc. where she is responsible for user experience designs of Vuforia (Qualcomm’s augmented reality platform). Prior to joining Qualcomm, Eunjoo worked as a UI manager at Consumer Experience Design at Motorola. She has worked for over 16 years on user interaction and experience design in the mobile platform & applications, web services, web applications, and software development domain. Eunjoo received a Master of Design in Human Centered Communication Design from the Institute of Design, Illinois Institute of Technology....

Greg Kipper

Greg Kipper

Gregory Kipper is a futurist and strategic forecaster in emerging technologies. He specialized in IT security and information assurance for 17 years, working for the last 11 years in the fields of digital forensics and the impacts emerging technologies have on crime and crime fighting. Mr. Kipper has been the keynote speaker at select industry events, a digital forensics instructor, and a trusted adviser to both the government and commercial sectors. He has published books in the fields of digital forensics and emerging technologies, including: “Investigator’s Guide to Steganography,” “Wireless Crime and Forensic Investigation,” “Virtualization and Forensics,” and “Augmented Reality – An Emerging Technologies Guide to AR.”...

Bob Ketner

Bob Ketner

Bob Ketner is a digital media product developer. In 2011 he developed a public-facing “test zone” of emerging interfaces, deploying augmented reality, eye-tracking, gestural, tablet, and tangible foam in the museum field, and curated a tangible media art piece for the Zero1 Biennial in 2012. An industrial designer by training, he has worked as a consultant to venture capital and institutional investors, a number of Internet startups, and has worked in product development and licensing in consumer categories. Bob has presented on the topic of augmented reality and virtual worlds at Engage Expo, ARE, Silicon Valley Innovation Institute, SRI, Stanford, and NASA. Bob is the founder and and chair of the SVForum Digital Media SIG (special interest group) which provides a platform and community for augmented reality developers and business users and meets bi-monthly in Santa Clara....

Yolande Kolstee

Yolande Kolstee

Yolande Kolstee studied social sciences in Leiden. She founded the AR+RFID Lab in 2006, based on a funding for innovative initiatives in professional universities. She co-operated from the very start with various groups of Delft, University of Technology. She and her team of students teachers, artists and scientists were able, in the first year, to be part of new-media networks and to create some nice projects in the cultural domain. The focus on the cultural domain stayed as well as projects involved in the development of the first optical see-through augmented reality headset, called “George”. With this and an adapted virtual reality headset, AR Lab showed in Milano, at the Salone del Mobile in Italy, already in 2008, virtual furniture and textiles. After this, various projects with museums followed: sometimes using AR as a medium for autonomous art and more often as tool to enhance the experience of an exhibition. We did projects with Kröller-Müller Museum, Boijmans van Beuningen, Van Gogh, Escher in the Palace and many more. As per Februari 2011 she holds the post of Lector (Dutch for researcher in professional universities) in the field of Innovative Visualisation Techniques in Art Education for the Royal Academy of Art, The Hague. Bringing students, artists, scientist, SME in the professional field and cultural heritage institutes as museums together is one of her tasks. She lectured in and outside The Netherlands, from Maastricht (I-Fabriek) to Harvard USA (School of Design) and from Amsterdam (Beamlab, Discovery, Picnic) to Glasgow (British Computer Society), Pavia (Itlay), Ismar 2011in Basel, Switserland, AR Summit-London, and ISMAR 2012 in George Tech, Atlanta, Georgia. AR Lab started in 2012 the AR[t] Magazine, a journal about Augmented Reality, art and technology, which you can glance through via www.arlab.nl...

Nathan Kroll

Nathan Kroll

President Ad-Dispatch Inc. Nathan’s has been recognized and awarded as the BDC Young Entrepreneur of the year, E&Y Entrepreneur of the year (technology), 2009, 2010, 2011 “Progress magazine fastest growing companies in Atlantic Canada”, 2009,2010, 2011 “Profit Magazine fastest growing in Canada”. In June off 2009 he was introduced to a technology called augmented reality. Immediately recognizing that AR was an emerging technology, he began building the internal software development and creative development teams to be able to build augmented reality. With the purchase of Volt media in late 2009 the final pieces of the puzzle were in place to launch Augmented reality in Canada. In the past four years, Ad-Dispatch has created the Augmented Reality industry in Canada and in the last 2 years Ad-dispatch has exploded onto the US market. Ad-dispatch has been one of most active companies introducing AR to mainstream North America with products like Stamps Alive, Superhero AR (Avengers cinematic release), Webslinger (Spiderman Cinematic release) Turtles AR, Absolut AR, and a consumer product App called Boostar. Ad-dispatch has built and is building Augmented reality for Walt Disney, Marvel, Wal-Mart, Nickelodeon, GM, Mattel, Absolut, Drambuie, Labatt Blue and more. Nathan’s ability to recognize the potential of augmented reality has allowed Ad- dispatch to become an industry leader. A leader of what is expected to be a 3 billion dollar industry by 2015....

Brett Krueger

Brett Krueger

Brett Krueger counsels clients ranging from Fortune 100 companies to start-ups on identifying, evaluating, procuring, enforcing and licensing intellectual property rights as well as the avoidance of infringement risks. His patent practice focuses on the areas of mechanical engineering, robotics and autonomous mobile robots, automation, medical devices, optical devices, internet applications, mobile devices, cloud computing, and apparel—including augmented reality applications in these fields. Brett is an inventor and patent holder himself, and is a frequent speaker on intellectual property issues....

Mike Kuniavsky

Mike Kuniavsky

Mike Kuniavsky is a user experience designer, researcher, and author. A twenty-year veteran of digital product development, Mike designs products, business processes, and services at the leading edge of technological change. Prior to joining PARC, he co-founded several successful user experience centered companies, including ThingM, which designs and manufactures ubiquitous computing and Internet of Things products, and Adaptive Path, a well-known design consultancy. He specializes in multi-device interactions, cloud-based service design, and design of hardware products connected to cloud-based services. His background includes design for social analytics, consumer electronics, appliances, image retrieval, RGB LEDs, and financial services. He has worked with some of the world’s top technology companies, such as Samsung, Sony, Nokia, Whirlpool, and Qualcomm, to design new products, guide product strategy, and create user-centered design and development cultures. He is the author of “Observing the User Experience: A Practitioner’s Guide to User Research” and “Smart Things: Ubiquitous Computing User Experience Design” both of which are used as standard university textbooks. He received a dual major B.S./B.A. in Computer Science and Film/Video Studies from the University of Michigan. He lives in San Francisco with his family and loves new music....

Maarten Lens-FitzGerald

Maarten Lens-FitzGerald

Maarten Lens-FitzGerald is Co-founder and General Manager of Layar. A company at the forefront of the emerging medium of Augmented Reality, with over 1 million users of the Layar Reality Browser, and thousands of developers creating AR experiences on the platform. Maarten started as an Internet professional in 1993. He helped national and international companies take their first steps online. Later he developed permission based strategies and campaign concepts focusing more on the marketing side of things. He moved on to mobile in 2007 when he started Mobile Monday Amsterdam and later SPRXmobile where Layar was born. In 2008 Maarten was diagnosed with cancer and become know as patient 2.0. He shared all his experiences through twitter and his blog maartenjourney.com. Maarten declared himself ex-patient 2.0 in the summer of 2009. Maarten is married and lives with his wife and two cats in Amsterdam....

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