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AWE Recap: From insurance to curing fear of spiders,  AR & VR is changing lives

AWE Recap: From insurance to curing fear of spiders, AR & VR is changing lives

The AWE recap is back. We look back at the biggest news in augmented and virtual reality to keep you in the loop. Augmented Reality Zurich Insurance is using augmented reality to train over 10,000 of its managers in over 170 countries. The tech will be used within its in-class training sessions to provide managers with more in-depth information during their training. AR startup Spaceview won $240,000 at Angel Oregon for its AR app that lets salespeople and interior designers place virtual objects in a photo of a room. The 3-year old company beat out two other contenders in this annual competition in Portland. Virtual Reality HTC & Valve opened applications for Vive VR developer kits this week. Those accepted will be given a kit for free to get started on developing for the virtual reality system. Valve is encouraging all developers, big or small, to apply. Those interested need to fill out a form including a description of the project they would work on with the device. Virtual reality goes well beyond gaming and tech site, VentureBeat, recently published a great overview of VR apps that show how HMDs are being used outside of entertainment. The list covers anything from health and fitness solutions that can cure your fear of spiders to the ability to drive “virtually” anywhere. Swedish neuroscientists are using virtual reality to trick people in thinking that their body is invisible as a social study to see how people might be able to handle stressful situations better. The VR-based experiment asked participants to wear a HMD and then look down at their body at which time they were either shown nothing or a mannequin. In both cases, an object was brushed up against their body. In the cases where the user saw nothing (i.e. the body was invisible) the brain reacted as such. Augmented World Expo (AWE) is the world’s largest conference for professionals focused on making the world more interactive – featuring technologies such as Augmented Reality, Virtual Reality, Wearable Computing, Smart Glasses, Gesture and Sensors devices, and The Internet of Things. Now in our sixth year, AWE 2015 is our biggest event yet with over 3,000 tech professionals, 200 demos, 100+ AWE-inspiring talks and over 150 participating companies. Tickets are on sale now....

AWE Recap: AR mobile app market set to explode and VR apps help you chill out

AWE Recap: AR mobile app market set to explode and VR apps help you chill out

We live in an AWE-inspiring time where the digital is blurring with the physical through augmented and virtual reality. These spaces are moving fast and it can be hard to keep up with what’s going on. Don’t worry we’ve got you covered! Here’s what you missed this week in AR, VR, and wearables in our AWE Recap. Augmented Reality AR Mobile game market set to explode thanks to smart glasses: A new report from Juniper show AR apps are on the rise. The report forecasts that the AR mobile games market will generate 420 million downloads annually by 2019, up from 30 million in 2014. The jump is mostly attributed to the emergence of smart glasses like Hololens. The report also highlighted the growing interest from enterprise in AR solutions. Sony has officially entered the AR smart glasses market: The Sony SmartEyeglass which was unveiled earlier this year by the company went on sale this week in 10 countries including Belgium, France, Germany, Italy, Japan, Netherlands, Spain, Sweden, UK, and the US. The SED-E1 or Developer Edition of EyeGlass can be purchased for $840. AR Apple Watch app lets you put Apple’s first wearable now: A new AR-app by Belgian IT company Underside have launched an app called ARWatch which allows users to see the Apple Watch on their wrists virtually well before the April 10 in-store preview. Pristine and Epson Collaborate to Bring Moverio to Field Services: Smart glasses enterprise solution provider, Pristine, have joined forces with Epson to bring it’s EyeSight platform to Epson’s AR glasses Moverio as part of the Moverio Developer program. The partnership will enable organizations of any size to solve complex business problems using first-person, hands-free remote collaboration solutions Smart glasses to reach 1 billion shipments between 2019-2023: AugmentedReality.org’s smart glasses report forecast that this year we will see approximately 1 million smart glasses ship while this number will increase dramatically to over 10 million by 2018. Virtual Reality VR simulation teaches cops when to shoot: VR isn’t alway about fun and games. A virtual reality application designed by a company called VirTra is being used by Morris County Public Safety Training Academy in Morristown, New Jersey to train its cops on when to shoot based on immersive simulations in VR. Steven Spielberg to direct “Ready Player One”: Get excited! Spielberg is coming back to Warner Brothers to direct the film adaptation of Ernest Cline’s “Ready Player One”, a novel set in 2044 which depicts a VR-centric dystopic future. Suffer from Anxiety Attacks? VR might be the answer: A new VR game is helping those suffering from anxiety calm down by placing them in the bottom of the sea. Deep is a VR game for Oculus created by Owen Harris. The game uses deep breathing exercises and immersive visuals and sound to help users calm down. Augmented World Expo (AWE) is the world’s largest conference for professionals focused on making the world more interactive – featuring technologies such as Augmented Reality, Virtual Reality, Wearable Computing, Smart Glasses, Gesture and Sensors devices, and The Internet of Things. Now in our sixth year, AWE 2015 is our biggest event yet with over 3,000 tech professionals, 200 demos, 100+ AWE-inspiring talks and over 150 participating companies. Tickets are on sale now....

University of Wisconsin – Milwaukee

University of Wisconsin – Milwaukee

This is the first implementation of AR crossing over into Second Life. Originally created for the Australian National Portrait Gallery, CPII uses QR codes (effective as Web codes and fiducial markers) to call forth augments from virtual worlds. In this case, codes call forth memories of artitsts I have known and loved in Second Life over the last 7 years. Their appearance on my cell phone or handheld reminds me of a sentimental photo or Baroque locket, and conveys a sense of intimacy. http://www.portrait.gov.au/exhibit/doppelganger/4_artwork.php...

LASTER EYEPHONE

LASTER EYEPHONE

Nomination for Auggie Award: Best AR Hardware Creator: Zile LIU Organization: LASTER Technologies =*=*=*= Description: The LASTER EyePhone is a new generation of wireless AR glasses equipped with transparent informative lens to display information overlay in the natural field of vision of the user without impeding or obstructing his view. The product is entirely wireless with battery integrated in the glasses frame. SPECIFICATIONS & PERFORMANCES : Display definition available : 800 x 600 pixels Eye Box : > 18 mm Field of view (FOV) : 25° diag. (4 times better than the Google Glass) Accommodation distance : Infinity Image format : 4/3 or 16/9 Colour : 16,7 millions of colors Transparency : Yes (optical see-through technology) Brightness / Luminance : > 5200 cd/m2 Interface with SmartPhone : Bluetooth 3.0 (compatible with Bluetooth 4.0) Data transmission : Wireless Audio Transmission : Yes (Built-in Bluetooth kit) Augmented Reality Capability : Yes Head Tracker : 10 DOF (Gyroscope, Accelerometer, Compass, Pressure Sensor) Autonomy : 6 – 8 hours Weight : ~ 55 g (battery included) MAIN FEATURES : Wireless connection & communication with smartphone GPS localization and navigation (visual guidance, POI records, geolocalisation info, speed, alarms, synthetics data displays,…) Shortcut Interface control Built in battery 10 DOF Head Tracker Built-in audio (Phone, Music) Contact book navigation Phone SMS / E-mail Auto-adaptive brightness Glasses Control interface compatible withe gloves APPLICATIONS DEVELOPMENT TOOLS SDK available for Android based smartphones & tablets Where to find it: Come and experience our LASTER Eyephone from June 4-5, 2013 @ Santa Clara Convention Center, CA, AWE 2013, Booth 87 Platforms: Mobile, Glasses, Internet of Things, Location Technologies Additional Screenshots:...

VividAR

VividAR

Nomination for Auggie Award: Best AR For Enterprise Creator: VividWorks Ltd. Organization: VividWorks Ltd. =*=*=*= Description: Best practical solution for real business. First real furniture industry augmented reality solution with 3D Design-To-Purchase approach to boost sales. Just play and see how it works! VividAR combines products and real space. VividAR combines real space and virtual products giving amazing freedom to dream. plan and virtualize any design. The solution enables anytime, anywhere exploration of amazingly realistic products within any space by anyone. Where to find it: This application is downloadable from appstore by searching VividWorks. Platforms: Mobile, Stationary Device, Internet of Things Additional Screenshots:...

Bruce Sterling To Keynote are2010

Bruce Sterling to Keynote First Commercial Augmented Reality Event June 2 & 3, Santa Clara Convention Center Call for additional speakers at industry’s first global event now open SAN FRANCISCO, January 19, 2010 – Augmented Reality Event (ARE), announced today that the first global conference dedicated to advancing the business of augmented reality will be held at Santa Clara Convention Center, June 2 – 3, 2010. The activities will be kicked off by a highly anticipated keynote from the “augmented reality prophet,” world-renowned author, futurist, editor and critic, Bruce Sterling. Start-ups, developers, mobile and hardware companies along with organizations within entertainment, media, education, healthcare, government, tourism, and many more, will gather to focus on evolving the much hyped technology into a productive, sustainable and entertaining new medium. ARE will include more than 30 sessions organized into business, technology and production tracks, designed to address topics such as: current augmented reality market scope and what’s expected in the next 5 years, latest augmented reality innovations, engines and tools, showcases and postmortems of landmark augmented reality projects how to fund and build a successful augmented reality start up, how to leverage augmented reality to advance your brand, attract and keep your customers, and how to build successful campaigns and products that will delight users. The exhibition floor will showcase leading companies and products in augmented reality and will also host a career fair to help kick start the young industry.  ARE is currently accepting submissions for speakers, demos, roundtables, and exhibitors. “We are entering a new era where proximity based social networks and augmented reality will be one of our most important forms of communication,” said Sean Lowery, event director of ARE. “Having experienced and passionate leaders, who are at the epicenter of the augmented reality movement, ensures ARE will be a don’t miss event with valuable content focused on the latest innovations, business models and how to successfully bringing augmented reality to the market.” ARE chairs include: Ori Inbar, author of the popular AR blog, Games Alfresco, and co-founder and CEO of Ogmento – developer and publisher of mobile augmented reality experiences; Tish Shute, technologist, developer, and founder of Ugotrade – a leading blog focused on augmented reality and the future of mobile social communications; whurley, founder of whurleyvision –UI/UX (user experience) research and development studio. The Augmented Reality Consortium, a group of individuals and organizations who are actively involved in pioneering augmented reality research, application, design, and theory is also supporting development of ARE. Learn more about Augmented Reality Event and its organizers at www.aurta.org and stay up to date with the latest developments by following @arealityevent on Twitter. Press contact: Jen Cadmus 512-934-8350 press@augmentedrealityevent.com Exhibitor and sponsorship contact: Sean Lowery 503-570-6295 sean@augmentedrealityevent.com...

Augmented Reality Event (are2010) Opens Call For Speakers

The Augmented Reality Event (ARE 2010) is the first global event dedicated to advancing the business of Augmented Reality, initiated by industry insiders. For Augmented Reality startups, investors, mobile companies, and developers as well as clients in entertainment, media, education, healthcare, government, tourism, etc.; this two-day event unites the industry in one Silicon Valley location. With more than 30 sessions on the business, technology, and production aspects of Augmented Reality, you’ll get answers to your most pressing questions, such as: How do you evolve Augmented Reality into a productive, sustainable, and entertaining new medium? What’s the current Augmented Reality market scope?  Where will the market be in five years? What are the latest innovations, engines, and tools I need to grow my business? How do I fund and build a successful Augmented Reality start up? How can I leverage Augmented Reality to advance my brand and attract and keep my customers? How do I build successful Augmented Reality campaigns and products that will delight my users? Augmented Reality prophet Bruce Sterling will deliver the most anticipated Augmented Reality keynote of the year. The exhibition floor will showcase the leading Augmented Reality companies and products and will offer a career fair to help kick start the fledgling industry.  We have an open call for additional speakers, demos, roundtables, and exhibitors for the two-day conference.  We’re looking for speakers to address the industry’s most pressing development challenges. “In its inaugural year, ARE will help advance the emerging industry to serve the global community through education and networking,” said Event Director Sean Lowery. “Having an experienced and passionate leadership of chairs being at the epicenter of the AR movement, we are thrilled to help kick start the industry in June with outstanding content focused on the latest innovations, the business models, and how to successfully bring augmented reality to the market.”...

Secure your seat for ARE 2011 The event is selling out!

Augmented Reality Event (ARE), the 2nd annual event of the largest conference dedicated to the business of augmented reality, will be held at Santa Clara Convention Center, May 17-18, 2011...