#AWE2014

Sneak Preview of ARE 2012 Schedule: Chock-Full of Augmented Reality Goodness…for The People

ARE 2012, the world’s largest augmented reality event, invites you – The People – to discover the wonders of  augmented reality (AR). Register today with the Early Bird Discount and save $100 before it expires on March 21st. For the first time, ARE 2012 is reaching out beyond the tech world – to everybody out there – who is seeking to leverage AR to advance their business or their life. The event will kick off with keynotes by Frank Cooper (CMO of Pepsi), and Miles Ludwig (VP Digital at Sesame) – that will showcase how mainstream corporations are using AR as a key tool to drive customer engagement in consumer packaged goods, as well as education and entertainment. Adrian Cheok (Professor at Keio University, Tokyo) keynote will blow your minds by demonstrating how AR can go beyond the visual sense and leverage all our senses. Can’t have a true AR event without “The Prophet of AR”; Bruce Sterling will come back this year to share his insights about the evolution of the AR industry, and have a fireside chat with special guest Daniel Suarez (best selling author of techno-thrillers Damon and Freedom) – about the far reaching opportunities with AR, and its looming dangers. In addition to these fantastic keynotes, ARE 2012 will feature 30 hours of sessions across 3 tracks: Business, Production, and Technology – covering topics such as: The AR Market and successful business models with Maarten Lens-FitzGerald (Layar) – on how to generate revenue with Augmented Reality, and  Matthew Szymczyk (Zugara) – about where we are in the AR Commerce Hype Cycle. AR for Marketing and Branding- a panel moderated by Gene Becker showcasing best practices from leaders who implemented some of the most successful AR campaigns to date. AR for eCommerce and Retail – including talks by Bruno Uzzan (CEO, Total Immersion)  and Andrea Carignano (CEO, seac02) about real revenue-making products in this market. AR For Wellness with Adam Odessky (HelloDocPal) about current use of AR for healthcare, and HealthCare Alert – an app tracking health alerts in real time with augmented reality. AR Games as always will be a big draw featuring speakers from the most successful AR games companies:  Brian Selzer (Ogmento), Josh Shabtai (Vertigore), and more. AR and Crime – A riveting new session moderated by AR enthusiast and Law Enforcement officer Joseph Rampolla who put together a staggering panel: Kevin Manson (Cybercop Portal),  Edward Roche (Barraclough), Best selling author Daniel Suarez (Daemon), and Brian Wassom (Augmented Legality.) AR For Cars – a session dedicated to the automotive industry led by Juliana Clegg from MVS California creator of the CableGuide HUD with participation from major car companies, and analysts in this space. User Experiences in AR with one of the world’s top experts in AR user interfaces – Mark Billinghurst (HIT Labs NZ), and additional world experts in UX for AR. As in every year, the leading players in AR Eyewear will be back to excite us about the prospects of AR in your field of view, and update us on how long we need to wait for it and what we can do to accelerate it. For the techies, a hole track of sessions will drill into the state of the art in AR Technologies. Mobile AR Technologies with Marc Gardeya (Dekko) which will talk about Hybrid Tracking, David Murphy (Nokia) – about Nokia’s Mirror world browser, Ben Blachnitzsky (Metaio) – about Object Tracking, Martin Lechner (Wikitude) about SDK for AR browsers, and Hafez Rouzati (Georgia Tech) about their standard-based Argon browser. Christine Perey (Perey Consulting) will lead a panel discussing Interoperability and Open AR Content and experiences. Dr. Thomas Alt, founder and CEO of metaio will discuss the process of building a delivery stack that ensures reliable, accessible AR from chipset platform to end-user. And speaking of hardware for AR, Stephane Gervais-Ducouret (Freescale) will speak about efficient hardware for AR,  Mike Housholder (InvenSense) about motion interface for immersive mobile AR experiences, and Neil Trevett (VP at Nvidia and President of the Khronos Group) about emerging hardware for AR. Steven Feiner, Professor of Computer Science at Columbia University, will share his experience in implementing AR for more than 20 years. If you go by Churchill’s old quote: “The farther back you can look, the farther forward you are likely to see”, Professor Feiner is the most qualified to speak about the future of AR. ARE will also feature a bunch of thought provoking talks about AR Game changers such as Amber Case (Geoloqi) and Brian Mullins‘ (CEO, Daqri): AR at the Center of the New Polis: Sociopolitical Impact & Opportunities. This was just a sneak preview. Stay tuned for many more speakers and fascinating sessions about how to turn around your business – with Augmented Reality.      ...

ARE 2012 1st Keynote Speaker Announced: Adrian David Cheok Inventor of "Krazy" Augmented Reality!

The line up of luminary speakers to keynote at ARE 2012, the world’s largest augmented reality event, will blow your mind. The first revealed is Adrian David Cheok, Professor at Keio University, Graduate School of Media Design, in Tokyo Japan, as well as a Young Global Leader at World Economic Forum. Dr. Cheok has been a hero of mine in pushing the envelop of augmented reality. He will join an amazing group of keynote speakers in previous years.   Adrian has been a champion of the idea that Augmented Reality is more than just about the visual sense, but has to include all the senses. Over the years, he’s been working hard to prove his idea and created many prototypes of augmented reality systems that involve the other senses. To warm you up, check out his Hug Accentuator. I can’t wait to see his Kissinger system in action. (Hint: it’s not about the legendary statesman.) Dr. Adrian David Cheok also created the first real world Pac Man game. When he wanted to create an exciting augmented reality game, he chose to remake the first video game to ever introduce a character – the legendary Pac Man. Cheok literally stepped into Pacman’s shoes in this first-person-shooter-like real world game. Make sure to register for ARE 2012 before the early bird discount expires on March 21st. Here’s an excerpt from Adrian’s illustrious career so far: Adrian David Cheok  was the Founder and Director of the Mixed Reality Lab, Singapore. and previously worked in real-time systems, soft computing, and embedded computing in Mitsubishi Electric Research Labs, Japan. Mr. Cheok has been working on research covering mixed reality, human-computer interfaces, wearable computers and ubiquitous computing, fuzzy systems, embedded systems, power electronics. He has successfully obtained funding for externally funded projects in the area of wearable computers and mixed reality from Nike, National Oilwell Varco, Defense Science Technology Agency, Ministry of Communications and Arts, National Arts Council, Singapore Science Center, Hougang Primary School. The research output has included numerous high quality academic journal papers, research awards, keynote speeches, international exhibitions, numerous government demonstrations including to the President and Prime Minister of Singapore, broadcast television worldwide broadcasts on his research (such as CNN/CNBC/ABC/Discovery/National Geographic etc.), and hundreds of international press media articles. In addition, Mr. Cheok has been a keynote and invited speaker at numerous international conferences and events. He was invited to exhibit for two years in the Ars Electronica Museum of the Future, launching in the Ars Electronica Festival 2003. His works “Human Pacman”, “Magic Land”, and “Metazoa Ludens”, were each selected as one of the worlds top inventions by Wired and invited to be exhibited in Wired NextFest 2005 and 2007. More…    ...

Announcing: Augmented Reality Event 2012 to be Held on May 8-9, Santa Clara Convention Center

Augmented Reality Event (ARE), announced today the 3rd annual event of the world’s largest conference dedicated to the augmented reality industry, will be held at the Santa Clara Convention Center, on May 8-9, 2012. Start-ups, developers, mobile and hardware companies along with organizations within entertainment, media, education, healthcare, government, tourism, and many more, will gather to evolve this hot technology into a productive, sustainable and entertaining new medium. ARE will include more than 30 sessions organized into business, technology and production tracks, designed to address topics such as: • the augmented reality market today and in the future, • latest augmented reality innovations, engines and tools, • showcases and postmortems of landmark augmented reality projects • how to fund and build a successful augmented reality start up, • how to leverage augmented reality to advance your brand, attract and keep your customers, and • how to build successful campaigns and products that will delight users. Industry luminaries will deliver inspiring Augmented Reality keynotes; the exhibition floor will showcase the leading Augmented Reality companies and products and will offer a fantastic opportunity for networking to help boost the fledgling industry. Last year’s successful activities such as the ARt Gala, AR Start up launch pad, and The Auggies (best AR demo award) will return to delight event participants. This year, we are introducing a new session: Augmented Future – 5 ground breaking augmented reality ideas that will change the world (ignite style.) ARE is currently accepting submissions for speakers, demos, roundtables, and sponsors and exhibitors. “Augmented Reality has already transitioned from a gimmick to a major new tech sector,” said Ori Inbar, event co-chair of ARE. “Backed by the leading augmented reality companies and passionate industry leaders, ARE will be a “don’t-miss” event with valuable content focused on the latest innovations, business models and how to successfully bring augmented reality to the market.” The event is backed by leading global Augmented Reality companies and the ISMAR committee, and is sponsored by top tech companies. Learn more about Augmented Reality Event and its organizers at www.aurta.org and stay up to date with the latest developments by following @arealityevent on Twitter, and facebook page at www.facebook.com/augmentedrealityevent...

A Retrospective of Augmented Reality Event 2010 – Warm up for ARE 2011 in just 2 days!

Montage of highlights from the inaugural Augmented Reality Event in 2010, the largest gathering of augmented reality professionals ever. A glimpse into the opening of ARE 2011 this coming Tuesday morning at the Santa Clara Convention Center. It will be fun. Double feature....

Interview with Bruce Sterling: Augmented Reality and Transitioning out of the Old-Fashioned "Legacy Internet"

It is just over a week until Augmented Reality Event, and I know there are a lot of people, including me, who are totally psyched to see what unfolds there this year. Bruce Sterling, Vernor Vinge, Blaise Aguera Y Arcas, Jaron Lanier, Will Wright, Marco Tempest and Frank Cooper will join 107 speakers from 76 augmented reality companies on a single stage to tell a momentous story of a technology of our time (see here for more from Bruce Sterling on AR & my previous post). As Bruce Sterling points out, in the interview below, Augmented Reality is “truly a child of the twenty-teens, a genuine digital native,” and one visible indication that: ..the Internet really could look like a “legacy.” The Legacy Internet as an old-fashioned, dusty, desk-based place best left to archivists and librarians, while the action is out on the streets.” Interview with Bruce Sterling by Tish Shute and Ori Inbar Tish Shute: As you so memorably put it, “AR is a technovisionary dream come true – something really rare, and you have to be really patient for those….” What is best and worst, in your view, about the way Augmented Reality technovisionary dream is coming true and emerging to flourish in the wild? Bruce Sterling: The best part is that AR is truly happening and is a lot of fun, and the worst part is that it’s happening in a Depression. If AR had broken loose in the dotcom days when cash flew around like soap bubbles, man, that would have been psychedelic. AR that is even more of-our-time than “social media.” AR has arisen directly from modern technical factors that just didn’t use to exist. It’s made from shiny new parts, and is truly a child of the twenty-teens, a genuine digital native. It’s a little kid and it has to walk before it can run, but it’s great to see it walking. Tish Shute: As Jesse Schell pointed out last year at ARE2010, “The whole point of AR is to see things from a different point of view…How can there be a more powerful art form than one that actually changes what you see?” What do you feel will be the most impactful application of AR in people’s everyday lives? Bruce Sterling: I’m all for impact, but it’s pretty clear that the people who would weep for joy to have Augmented Reality are people whose reality is already damaged. People who need reality augmented as a prosthetic, in other words, so that they can achieve an “everyday life.” This is like the impactful but underappreciated role of the Internet in the lives of people who’ve been shut-in. If you’re laid-up in a hospital bed, a laptop is a revolution in convalescence. But that kind of “impact” doesn’t sound too exciting or too profitable. My guess would be that the biggest arena for “impactful AR” would be augmenting cityscapes for foreign people who can’t speak the local language, can’t read the signs, and lack time to learn the local reality. Imagine, say, the Brazilian overlay for Moscow. You could show up, read your native Brazilian overlay of that city, do your business, eat, sleep, buy, leave, and scarcely “be in Moscow” at all. Constructed right, the AR Brazilian Moscow might even be a better Moscow — a Moscow that Russians themselves would pay to visit. Tish Shute: You pointed out last year, in your opening keynote for ARE2010, that less immersive forms of AR have their own merits. We are still not seeing much “head mounted display weirdness” yet, but many other forms of AR are emerging – mobile, webcam, projected video, sonic augmented reality, even sticky light. You noted, practically everything that AR is involved in is a transitional technology. But since you spoke last year at ARE2010, which of these transitional technologies have shown the most promise for AR? Bruce Sterling: It’s got to be handsets. Smartphones. The stats there are just amazing. The smartphone biz makes the personal computer business look like a Victorian railroad. When I read a guy like Tomi Ahonen, who talks about transitioning out of the old-fashioned “Legacy Internet,” that idea is startling. But AR is one visible indication that the Internet really could look like a “legacy.” The Legacy Internet as an old-fashioned, dusty, desk-based place best left to archivists and librarians, while the action is out on the streets. Tish Shute: This year we have seen gestural interfaces go mainstream. What are the most interesting directions for gestural interfaces that you have seen emerge in recent months? Bruce Sterling: To me, the most “interesting” part is seeing people do gestural stuff in public. William Gibson, my fellow author, observes that cellphones have stolen the gestural language of cigarettes. There’s lots of fidgeting, box tapping, ash-swiping, slipping boxes in and out of pockets… People quickly learn to do that without thinking twice, and they forget how weird it looks. It’s “design dissolving in behavior,” as Adam Greenfield puts it. The gestural hack scene for the Kinect has been amazing. It’s like watching 1950s Beatnik dancing go mainstream. Tish Shute: You have observed that Augmented Reality is Glocal which not only gives us different flavors of augmented experience but is “a departure from earlier models of tech startups, where you usually have like three hippies in a local garage. Now you’ve got German-American-Korean outfits like Metaio, and Total Immersion has a Russian affiliate. They’re inherently multinational, both inside the company and out.” What flavors of glocalness do you hope/expect to see at Augmented Reality Event this year. Bruce Sterling: I’d be pretty happy to see some AR input from Brazil, India, and South Africa. I seem to be picking up a lot of followers in my Twitter stream from those locales. If I saw some Augmented Bollywood Reality, that would pretty much make my day. Ori Inbar: What sessions will you go to at ARE this year? Who do you want to meet at ARE 2011? Bruce Sterling: I make it my business to hang out with artists, but I’m hoping to drill down more on the technical aspects. For instance, where exactly are the bottlenecks in building animated augments? It looks like we’re about a sneeze away from jamming some crude Hanna-Barbera cartoons into real spaces. But the devil is in the details there. Ori Inbar: Your commentary about the evolution of the AR industry over the years had significant focus on style. Is the AR industry dressed to kill yet? Any glimpses of promise in that direction? Bruce Sterling: I’m not “pro-style” in every possible aspect of life, but as an Augmented Reality critic, it’s clear to me that if you claim to “augment” reality, then you should work hard to augment it — struggle to make it better. Otherwise you might as well call yourself “Defaced Reality,” or even “3D Spam.” When I see that kind of crudity and carelessness in AR, I’m gonna call people out on it. I know there will be the AR equivalent of cheesy billboards and gang graffiti, but I never much cared for those, either. The industry’s videos have improved radically in the past year and a half. It used to be all about “look at my grainy, shaky handheld video of my cool new AR hack,” but nowadays the biz has really pulled its socks up. If AR is about “experience design,” as I think it basically is, then eventually, as a matter of intellectual consistency and professional pride, everything you create will be considered part of “the experience.” That’s the industry’s way forward — that’s what it would do if it was grown-up. AR people already look better than most similar geeks in the gaming business, and some day, I really do believe that augmentation people will become glamorous. They won’t be supermodels, but they’ll be about as chic as, say, professional set designers. Because AR is set design, in a way; it’s real-time interactive set-design for three-D spaces. Ori Inbar: In the Layar Launch in 2009 you said “it’s the dawn of AR…”, at ARE 2010, you followed up on the theme saying “it’s 9am in the AR industry.” What time is it now? Bruce Sterling: I’d be guessing it’s around 9:30 AM, but come on, that’s just a metaphor! ARE we all gonna blow off at 4:30 PM and have a beer, or is AR one of those cruel tech startups where nobody ever gets a personal life? Ori Inbar: Are you reading any new fictional literature about AR that inspires you? And/or What interesting design fictions for AR have you come across recently? Bruce Sterling: Well, I’m always interested in creative people who just plain make stuff up. Because that’s why I commonly do myself. The stuff that “inspires” me is usually stuff that I just didn’t expect to see. But when I don’t expect it, that usually means I wasn’t paying enough attention. I plan to pay a lot of attention to AR this year. I’m not sure it makes a lot of sense to write fiction nowadays “about AR,” because it’s no longer a fictional topic. It’s become like writing fiction “about cinema.” You can write good fiction about someone who works in cinema, but not fiction about cinema itself. AR is not sci-fi “Augmented Reality” any more, it’s become a real-world phenomenon, a new industry of real augmentation. With that said, I must remark that I sit up straight whenever I see Marco Tempest do stuff. Magicians are all about mystery and wonder. You wouldn’t see a magician, say, using AR to work an assembly line, or re-order library books, or find a pizza joint in Barcelona. And that’s great. Marco is always gonna do something freaky and out-there, and even though he’s a tech magician, it’s never about the tech first. It’s always about his ingenuity in finding new ways to employ new tools in creating a magical experience for his audience. Marco’s not an entrepreneur, he’s not gonna revolutionize people’s daily lives or invent Web 4.0, but even if AR becomes “old hat” some day, it’s never going to be old hat when he’s doing it. The guy is a pro, and I’m quite the fan. Magic Projection Live @ TEDxTokyo 2010 from Marco Tempest on Vimeo....

ARE 2010 Keynote by Bruce Sterling: Bake a Big Pie!

are 2010 is over. It was a blast. Many thanks to 400 AR enthusiasts who joined us for 2 days of AR goodness. Special thanks to our 90 speakers from 40 augmented reality companies, our exhibitors, sponsors, and above all – for Qualcomm. For those who weren’t as fortunate, and couldn’t join the event – here are some of the highlights. Bruce Sterling’s keynote (aka the prophet of the augmented reality industry) opened it up with a bang: “It’s 9 am in the augmented reality industry…without vision people perish…it’s your chance to bake a big pie before you start slicing it up…it’s time for you to get dressed…good luck to you, I’ll be watching you” The Augmented Reality Event: Bruce Sterling’s keynote from Ori Inbar on Vimeo. More later…...

Bruce Sterling To Keynote are2010

Bruce Sterling to Keynote First Commercial Augmented Reality Event June 2 & 3, Santa Clara Convention Center Call for additional speakers at industry’s first global event now open SAN FRANCISCO, January 19, 2010 – Augmented Reality Event (ARE), announced today that the first global conference dedicated to advancing the business of augmented reality will be held at Santa Clara Convention Center, June 2 – 3, 2010. The activities will be kicked off by a highly anticipated keynote from the “augmented reality prophet,” world-renowned author, futurist, editor and critic, Bruce Sterling. Start-ups, developers, mobile and hardware companies along with organizations within entertainment, media, education, healthcare, government, tourism, and many more, will gather to focus on evolving the much hyped technology into a productive, sustainable and entertaining new medium. ARE will include more than 30 sessions organized into business, technology and production tracks, designed to address topics such as: current augmented reality market scope and what’s expected in the next 5 years, latest augmented reality innovations, engines and tools, showcases and postmortems of landmark augmented reality projects how to fund and build a successful augmented reality start up, how to leverage augmented reality to advance your brand, attract and keep your customers, and how to build successful campaigns and products that will delight users. The exhibition floor will showcase leading companies and products in augmented reality and will also host a career fair to help kick start the young industry.  ARE is currently accepting submissions for speakers, demos, roundtables, and exhibitors. “We are entering a new era where proximity based social networks and augmented reality will be one of our most important forms of communication,” said Sean Lowery, event director of ARE. “Having experienced and passionate leaders, who are at the epicenter of the augmented reality movement, ensures ARE will be a don’t miss event with valuable content focused on the latest innovations, business models and how to successfully bringing augmented reality to the market.” ARE chairs include: Ori Inbar, author of the popular AR blog, Games Alfresco, and co-founder and CEO of Ogmento – developer and publisher of mobile augmented reality experiences; Tish Shute, technologist, developer, and founder of Ugotrade – a leading blog focused on augmented reality and the future of mobile social communications; whurley, founder of whurleyvision –UI/UX (user experience) research and development studio. The Augmented Reality Consortium, a group of individuals and organizations who are actively involved in pioneering augmented reality research, application, design, and theory is also supporting development of ARE. Learn more about Augmented Reality Event and its organizers at www.aurta.org and stay up to date with the latest developments by following @arealityevent on Twitter. Press contact: Jen Cadmus 512-934-8350 press@augmentedrealityevent.com Exhibitor and sponsorship contact: Sean Lowery 503-570-6295 sean@augmentedrealityevent.com...

Augmented Reality Event (are2010) Opens Call For Speakers

The Augmented Reality Event (ARE 2010) is the first global event dedicated to advancing the business of Augmented Reality, initiated by industry insiders. For Augmented Reality startups, investors, mobile companies, and developers as well as clients in entertainment, media, education, healthcare, government, tourism, etc.; this two-day event unites the industry in one Silicon Valley location. With more than 30 sessions on the business, technology, and production aspects of Augmented Reality, you’ll get answers to your most pressing questions, such as: How do you evolve Augmented Reality into a productive, sustainable, and entertaining new medium? What’s the current Augmented Reality market scope?  Where will the market be in five years? What are the latest innovations, engines, and tools I need to grow my business? How do I fund and build a successful Augmented Reality start up? How can I leverage Augmented Reality to advance my brand and attract and keep my customers? How do I build successful Augmented Reality campaigns and products that will delight my users? Augmented Reality prophet Bruce Sterling will deliver the most anticipated Augmented Reality keynote of the year. The exhibition floor will showcase the leading Augmented Reality companies and products and will offer a career fair to help kick start the fledgling industry.  We have an open call for additional speakers, demos, roundtables, and exhibitors for the two-day conference.  We’re looking for speakers to address the industry’s most pressing development challenges. “In its inaugural year, ARE will help advance the emerging industry to serve the global community through education and networking,” said Event Director Sean Lowery. “Having an experienced and passionate leadership of chairs being at the epicenter of the AR movement, we are thrilled to help kick start the industry in June with outstanding content focused on the latest innovations, the business models, and how to successfully bring augmented reality to the market.”...

Secure your seat for ARE 2011 The event is selling out!

Augmented Reality Event (ARE), the 2nd annual event of the largest conference dedicated to the business of augmented reality, will be held at Santa Clara Convention Center, May 17-18, 2011...