#AWE2014
Flyby Media

Flyby Media

We are changing the way people discover, capture, and share the moments that make life wonderful. At Flyby, we understand that the continued growth of social media is creating a deluge of content. Today’s mobile users have hundreds of friends online and share frenetic streams of content – photos, videos, social, and messaging across a mix of networks and applications. Daily content feeds are becoming longer and less personal, and the ratio of signal to noise is becoming smaller and smaller. New apps continue to emerge offering new twists or incremental improvements; but they change little. With so much digital overload, how do you drive real signal through the noise? We believe the answer lies in the ability to share media only when relevant and contextual to the world around you, and not through real-time digital fire hoses. What if there was a way to combine the benefits of digital with the higher emotional connection of communicating in the real world? What if there was a way to deliver signal when it really matters? Our team of mobile industry entrepreneurs and computer vision scientists is dedicated to building exactly this: a new social platform that connects your physical world with digital content. The result is a more contextual way to communicate and share with your friends. A platform that leverages digital media to elevate, rather than replace, your real-world experiences. We introduced Flyby Messenger to the App Store in January of 2014. But some of our most exciting initiatives are still incubating behind the scenes, where our computer vision team is working to link “real life” to our mobile and wearable devices. We are currently working to develop new capabilities in the fields of mobile messaging, image recognition, sensor fusion, large-scale SLAM (simultaneous localization and mapping), and indoor navigation. We are also partnered with Google on Project Tango, to which we contribute as a key R&D partner. If any of these areas are also of interest to you, please contact us. We’d love to talk. http://www.flybymedia.com/...

OGGIE

OGGIE

Nomination for Auggie Award: Best Mobile AR App Creator: Oriel Bergig and Brian Selzer Organization: Ogmento Description: The first AR consumer app that is high production quality, entertaining and works out of the box without any requirements from its users. Where to find it: oboto on iTunes. https://itunes.apple.com/us/app/oboto/id601447583?ls=1&mt=8 Platforms: Mobile Additional Screenshots:...

Ogmento

Ogmento

The Real World – Gaming and Advertising’s Final Platform In 2009, we believed we had seen the future of gaming – and it was no longer on the living room couch. Mobile devices were bringing games to everyone, everywhere, and at anytime, and we wanted to be part of it in a big way. So we launched Ogmento, and our approach was to create location based, augmented reality games that pushed the boundaries of what games can do on mobile. What does that mean? It means Ogmento creates games that interact with the real world. That not only does it matter where you are, but what you are interacting with around you. Our games turn your neighborhoods into magical battlegrounds, a certain soda bottle into a source of power-ups, and that guy standing next to you into a three headed monster who wants to chew on your face. We have offices in New York and Los Angeles, though we hold out hope that we can put an office in Italy one day. Location Based Games + Augmented Reality = Ogmento   http://www.ogmento.com/...