#AWE2014
Art + Science Labs

Art + Science Labs

Innovate | Create | Develop Art + Science Labs has equal parts artists and engineers that work synergistically together to offer services and create products in the field of Computer Vision for games, apps and short films. The scientists at ASL are able to take advantage of the breakthroughs in computer vision algorithms because of their extensive background in mathematics.  ASL not only implements but extends the latest technologies to do more than what they were meant  to do. Starting in 2011, ASL has worked closely with clients such as Mattel, Inc., Disney and USC’s Innovation Lab, helping them to realize their vision from start to finish. Our latest app  is the Hot Wheels Powerport TM which enhances the typical boosted trackset play experience by adding augmented worlds, the app launches June 1, 2013. In addition to client services we have several products and games in development that will be released in fall 2013. http://artscilabs.com/...

Alexx Henry Studios

Alexx Henry Studios

Presenting on exhibit the first public prototype of the Nikon powered “xxArray”: an incredible >15 gigapixel 3D capture booth capable of producing photo-real 3D “clones” with the goal of using captured data in Augmented Reality applications. Come by and get cloned! Alexx Henry Studios is a creative lab focused on working with technology and visual art to explore the human experience. The studio operates under the philosophy that innovation comes from the marriage of great storytelling and new technologies. Principal Alexx Henry is an award-winning director, photographer and spokesperson in still and motion photography. Recognized by the Huffington Post as “fearless in his vision”, the studio was awarded a 2011 Cannes Gold Lion for the iPad’s first editorial interactive motion feature spread, as well as studio of the year from the Digital Magazine Awards. In addition to developing the Nikon xxArray, AHS spearheads the BRUCELY Project, an independent skunkworks project. The goal: to construct the world’s most advanced 4D performance capture system and to use the performance capture in Augmented Reality applications. alexxhenry.com bruce.ly...

The Fourth Annual Auggie Awards™ is Open for Public Voting

The Fourth Annual Auggie Awards™ is Open for Public Voting

NEW YORK, NY – May 20, 2013 –  AugmentedReality.org, the producer of Augmented World Expo, the world’s largest gathering of augmented reality (AR) professionals, today announced that for the first time, public voting is now open for the fourth annual Auggie Awards™. Public voting for the finalists will take place from May 20th to May 30th. At the conclusion of this voting period, a judging panel will select the winners.  All winners will be announced at the Auggie Award Ceremony at 6:30pm on June 4th, 2013 at the Augmented World Expo being held at the Santa Clara Convention Center.  Passes for the event are still available by registering here, and all registered event attendees are invited to the ceremony. Public voting for the Auggie Awards is encouraged and can be found HERE. Voters can select one of 6 categories to review the respective nominations and vote for their favorite in each category. “The Auggies have been promoting excellence in augmented reality since 2010, and are intended to bring the best in augmented reality from around the world to the public at large, and to recognize the leading products in 6 key categories,” said Ori Inbar, co-founder and CEO, AugmentedReality.org. “We are very excited to recognize those teams who develop technology and solutions that demonstrate how augmented reality can empower humans to interact with the world in a more advanced, engaging, and productive way.” Consistent with AugmentedReality.org’s mission to educate, connect, and hatch new initiatives in the augmented world, and the organization’s global goal to inspire adoption of augmented reality towards the goal of 1 billion active AR users by 2020, AugmentedReality.org is co-sponsoring this competition, along with SAP, PCH International and Upverter. Winning contestants will receive trophies and cash prizes of more than $20,000 will be awarded across the contest categories. Competition categories include: Best Augmented World Video (Design fiction) Best Augmented World Hardware (Eyewear, Wearables, Gestures, etc.) Best Augmented World Solution for Enterprises and Industry – Sponsored by SAP Best Augmented World Mobile App (Browsers, Games, Education, etc.) Best Augmented SDK for Developers Best Augmented Marketing Campaign Best AR Startup Competition will be held at AWE 2013 and is not open for public voting. Past winners from 2010-2012 can be found HERE. For more details on the fourth annual Augmented World Expo (Formerly ARE) click HERE.   About AugmentedReality.org AugmentedReality.org is a global not-for-profit organization dedicated to advancing and promoting the true potential of augmented reality. As a trusted partner of its members and supporters, augmentedReality.org facilitates and catalyzes the global and regional transformation of the AR industry. AugmentedReality.org also owns and produces the largest international event for augmented reality and the global forum for AR innovation: Augmented World Expo (formerly Augmented Reality Event). All profits from the event are reinvested into AugmentedReality.org’s industry services.  Media Contact: Mary Ellen Ynes, Vice President, Zeno Group maryellen.ynes@zenogroup.com 650-801-7954 Awards-specific questions contact: auggies@AugmentedWorldExpo.com...

FORA.tv

FORA.tv

FORA.tv is the leading site for engaging video programs from conferences, summits, public forums, university debates and think tanks across the globe. At FORA.tv we believe that there are brilliant ideas expressed everyday, everywhere, and we don’t want you to miss them. We work with more than150 organizations from the Aspen Institute to the Commonwealth Club to the New Yorker to the 92nd St Y. Our curated collection of more than 10,000 free and pay-per-view videos and a full schedule of live events brings the talks, debates, and conversations changing the world right to your screen. http://fora.tv...

FMI Games

FMI Games

Flying Monkey Interactive is an exciting new gaming company that will build games with players rather than for players. Building upon our basic game themes and using our flexible architecture, players of Flying Monkey’s games will create their own unique gaming environments, sharing directly with us in the benefits of our games’ innovative structure. Our first game, utilizing new twists on a popular gaming genre, will be released in the first quarter of 2013, so stay tuned for a gaming revolution! http://www.fmigames.com/...

Chris Collins

Chris Collins

Chris Collins is the CEO and Co-Founder of FMI Games a company building out a platform for games that use genetics. Chris has worked in gaming and technology for the last 15 years in Australia, Europe and the US. Chris also founded a company called Tipodean Technologies that specializes in using gaming technologies for education and simulation around which he has given a TedX talk https://www.youtube.com/watch?v=zKL7TLd9XD0 . Prior to FMI Games chris worked at Linden Lab, the creators of Second Life and had a number of different roles.  ...

3Gear Systems

3Gear Systems

We’re three guys who believe that the future of human computer interaction isn’t a better mouse. We’re developing software and hardware that lets you use all ten of your fingers and both of your hands to interact with a computer like you interact with the real world. Our first product is a “lamp” that understand your gestures. http://www.threegear.com/...

Robert Wang

Robert Wang

Rob Wang is a founder at 3Gear Systems, a start-up based in SF building a lamp that understands your gestures. Prior to starting 3Gear, Rob explored computer vision and human computer interaction for his doctoral thesis at MIT. He created a color patchwork glove and a set of algorithms for tracking a user’s hands in real-time with a webcam....

Qualcomm Vuforia

Qualcomm Vuforia

  Nomination for Auggie Award: Best AR SDK     Creator: Qualcomm / Vuforia Organization: Qualcomm Incorporated / Vuforia =*=*=*= Description: Qualcomm’s Vuforia is an augmented reality (AR) software platform for vision-enabling apps that empowers brands and developers to extend their vision and create breakthrough mobile experiences to keep consumers engaged. Vuforia is designed to provide the richest, most immersive user experiences across OS platforms and devices while remaining efficient, scalable and easy to use. Vuforia delivers best-in-class computer-vision, advanced detection, tight optical tracking, and cloud-based image recognition. It is supported by a global ecosystem of 55,000+ developers in 130 countries and has powered 4,000+ commercial apps for leading brands. Using the Vuforia platform, apps can detect a wide variety of objects including images with sufficient detail, simple 3D objects, frame markers, user-defined images and text. Consistent platform performance is designed to empower these branded apps to deliver reliable, exciting and enjoyable experiences to end users, ensuring on-going audience interactivity that is always compelling and engaging. Vuforia also supports cloud-based image recognition for up to one million images. By leveraging the power of the cloud, retailers and publishers, for example, can now create AR experiences where images (targets) and content can be updated and changed quickly and dynamically across multiple campaigns and situations. Where to find it: https://developer.vuforia.com/resources/sdk/ Platforms: Mobile (Android and iOS) Additional Screenshots:...

Productivity – Future Vision Montage

Productivity – Future Vision Montage

Nomination for Auggie Award: Best AR Video   Creator: Microsoft Organization: Microsoft =*=*=*= Description: Watch how future technology will help people make better use of their time, focus their attention, and strengthen relationships while getting things done at work, home, and on the go. (Release: 2011) Where to find it: Watch it here! Platforms: Mobile, Magic Mirror, Projection, Glasses, Stationary Device, Gesture Device, Internet of Things, Location Technologies Additional Screenshots:...

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