#AWE2014
Carl Korobkin

Carl Korobkin

A 25-year veteran of Silicon Valley, Carl has extensive research, development, and executive management experience in the fields of interactive media, digital photography, digital imaging, and computer graphics, across desktop, web, and mobile platforms. Carl was one of the original members of the team at Silicon Graphics (SGI) which pioneered the visual computing industry. He helped pioneer industry-defining technologies, including the OpenGL 3D graphics standard. In 2001, foreseeing the explosion of mobile devices and services, Carl moved into the then nascent mobile space. He co-established 3D4W Corporation in Santa Clara, CA. In 2003, 3D4W successfully launched the world’s first 3D mobile gaming service with SK Telecom in South Korea. In 2002, Carl co-founded the Khronos Group OES industry consortium. In 2003, Khronos successfully launched OpenGL ES, now the industry standard platform on which today’s mobile games industry is based. In 2005, as President/CEO of HI Corp America, Carl and his team partnered with Sprint and Qualcomm to launch one of the first mobile 3D gaming services, bringing visually rich multimedia handsets never before seen in North America. Most recently, Carl lead new business initiative in online media for San Francisco based Dolby Labs. Presently Carl heads North America business for Tobii Tech. Tobii is bringing bring revolutionary eye-tracking technologies and solutions to consumer mass market devices. Carl holds B.S. and M.S. degrees in Electrical Engineering from Purdue University. He holds numerous patents in the field of graphics, imaging, and e-commerce systems and is also a professionally published author. Company: Tobii Tech http://www.tobii.com Related Products:...

Jeff Barbose

Jeff Barbose

Jeff is a software architect and UX designer with more than twenty years of experience designing and creating user interfaces and applications; the last dozen have been specific to native iOS and Mac OS X app development. This included a stint as a Senior Application Architect at Apple Inc. He’d tell you what he was working on, but, well … you know. He also participated in the first go-round of eBooks at NuvoMedia, helping to design and implement the RocketLibrarian for Mac which accompanied the Rocket eBook device. The best software and user experience, in his opinion, delight the user and make interacting with devices so well-suited to the task that the user doesn’t recall the details of having used them. Jeff also writes long-form fiction, keeps a blog, paints, sketches, and invents new creative outlets when required. His academic background in biological sciences has allowed him to anticipate advances in software engineering and best practices: our industry has yet to invent anything in software that life hasn’t already accomplished in nature. – Company: Membit Inc. http://www.membit.co Related Products:...

Adam Gravois

Adam Gravois

Adam Gravois was VFX Supervisor for the groundbreaking augmented reality application, “Glasses.com Virtual Try On”, honored by Communication Arts, USAToday, Cannes, and others. With over 20 years’ experience crafting beautiful computer graphics for films like “Tree Of Life”, commercials like “Hershey’s Kisses”, and games like “The Sims”, Adam’s goal is to bring the magic of Hollywood special effects to augmented reality applications. Company: Mirar http://mirar.com Related Products:...

Dylan Malone

Dylan Malone

Dylan Malone is a senior software development engineer at Seattle based UIEvolution, Inc. (a Qualcomm preferred, premier developer), where he uses computer vision in atypical and surprising ways. Drawing on his background in professional design, his experiences as a hobbyist magician, and his current work as an iOS and Unity developer, he builds applications that take a fresh look at the implications of the era of seeing computers. Working backwards from the experience he wants to create, and building the technology to support it, has lead to some clever approaches to AR that help distinguish his work. Two of the most appealing and innovative AR entertainment experiences on the market today, “Astray” and “Shatter Isle” were designed by Dylan in the last year. However, we’ve only scratch the surface of where this technology can take us. Company: UIEvolution, Inc. http://www.uievolution.com Related Products:...

Steve Punte

Steve Punte

Steve is a professional service consultant at Candlelight Software who specializes in Synergetic Augmented Reality applications specifically for Smart Glasses. Steve has over 25 years of software development experience in the Embedded, Enterprise, and Android software domains. He brings with him expertise in a wide range of technologies, and a well-rounded understanding for the full life-cycle of a project. After a 15 year tenure at Hewlett Packard, Steve departed for more exciting opportunities including CTO for the startup Amansi and founder of his own startup Test Lens. In the past Steve has authors numerous XML articles and presented at the Java One conference. Steve holds BS and MS degrees from UCSB and additional computer science studies at Stanford. Company: Candlelight Software http://www.cl-sw.com Related Products:...

Satyabrata Acharya

Satyabrata Acharya

Currently working as Chief Technology Officer at Eminnova Technology. Dedicatedly working on AR projects. Company: Eminnova Technology http://www.omarme.com Related Products:...

Mark Ladd

Mark Ladd

Mark J. Ladd, CEO and Co-founder of LyteShot, has over 22 years of management experience leading design and technical innovation for large multi-national architectural/engineering and emerging services companies. As a former programmer, Mark has led national strategic technology initiatives and platform implementation in 3D visualization for built environments including leading the building the development of the building information modeling (BIM) environment for such projects as the new NATO HQ in Brussels and the SSA’s new Central Office and Data Center in Maryland. In addition, Mark led the formation of Millennium Development Group, a national real-estate build-to-suit start-up. As a fan of interactive entertainment, Mark was an early investor in Build-a-Bear and still continues to be an avid gamer. Company: LyteShot http://lyteshot.com Related Products:...

Theo Lagendijk

Theo Lagendijk

Theo is a software engineer with a rich portfolio of Augmented Reality projects. Together with his girlfriend Theo founded the software company Platipus. Already in early 2010 he developed a project that visualised the information of the local tourist information database using Augmented Reality based upon GPS location information to the users of this service. Since then Theo has been a true Augmented Reality enthusiast and has worked to develop AR software. A great example of this is the Augmented Reality he has developed for Nissan Europe that uses it to help train their mechanics. This project involved developing AR on various different parts of the interior and exterior of different Nissan models. Theo prefers using Metaio technology and they have officially certified him as an Metaio certified developer. But apart from AR Theo also develops e-learnings and IOS and Android apps for different clients. Company: Platipus – Software Inside http://www.platipus.nl Related Products:...

Deborah Lemon

Deborah Lemon

Deborah R. Lemon is a tenured faculty member at Ohlone College in Fremont, California where she teaches language in tiered hybrid/blended/fully online classes, and courses on Social Media. She developed and teaches Building Online Community with Social Media for the California @One project. Deborah has been teaching her online classes on social media platforms since 2010 (hybrid since 2000), integrating cross-disciplinary projects for relevant learning. Her ongoing research is on exploring and developing learning environments in augmented reality. Deborah presents webinars, and has been interviewed in webinars regarding her work with social media environments. She runs workshops on Hybridization, Gamification and social media tools & methodology. She has been invited to speak at conferences and forums, including She’s Geeky, ACTFL, FLA-NC, IALLT, Online Teaching Conference, RMMLA, and HICE. She was sponsored by the National Science Foundation to speak at the Radical Innovation Summit in Washington D.C. in 2013. She was interviewed by the World Academy of Art and Science on the future of Online and Higher Education. Deborah also founded and authored (in 1999) the Spanish Grammar reference site, drlemon©®, and authored three distance education courses for UNC-CH. Prior to teaching, Deborah worked in defense industry in HR/PR and Systems Administration. Company: Ohlone College, @One, drlemon http://www.drlemon.com Related Products:...

Alessandro Terenzi

Alessandro Terenzi

Alessandro is co-founder of Inglobe Technologies, a company that specialises in Augmented Reality applications development and services. His experience in Augmented Reality and related technologies spans over 10 years, during which several projects where completed in many different application domains (Cultural Heritage, Architecture & Engineering, Maintenance & Training, Industry). Alessandro first started as a R&D engineer and currently is covering the CTO position at Inglobe Technologies where he developed the well-known AR-media Plugins line of products for content creators as well as the AR-media SDK for software developers. Along with production activities he regularly spends a good amount of time on research activities as well and, from time to time, gets his work published and awarded in international conferences. Company: Inglobe Technologies S.r.l. http://www.inglobetechnologies.com Related Products:...

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