#AWE2014
Neil Trevett

Neil Trevett

Vice President Mobile Ecosystem, NVIDIA President, Khronos Group Neil has spent over thirty years in the 3D graphics industry and is currently driving the advanced apps ecosystem on NVIDIA Tegra mobile and embedded devices. Neil is also the elected President of the Khronos Group industry standards consortium where he initiated the OpenGL ES standard, helped catalyze the WebGL project and chairs the OpenCL working group. Previously, as Vice President of 3Dlabs, Neil was at the forefront of the silicon revolution bringing interactive 3D to the PC, and he established the embedded graphics division of 3Dlabs to bring advanced visual processing to a wide-range of non-PC platforms. Neil was elected President for eight consecutive years of the Web3D Consortium dedicated to creating open standards for communicating real-time 3D on the Internet. Neil graduated from Birmingham University in the UK with a First Class Joint Honors B.Sc. in electronic engineering and computer science and holds several patents in the area of graphics technology. Company: NVIDIA http://www.nvidia.com Related Products:...

Amir Rubin

Amir Rubin

Amir is on a mission to 3D-ify the world. Before graduating from the University of Florida in 2003 with a degree in computer engineering, he co-founded Prioria Robotics with a few of his classmates. Following his robotics venture, he developed a stereo-vision system for weighing cattle based only on imagery and later joined Shadow Health to create a 3D simulation healthcare product. While exploring ancient castles in Scotland, Amir came up with a new idea to use 3D to capture spaces, share them with others and create new experiences. His current company, Paracosm, served as a development partner for Google’s Project Tango. Paracosm is actively developing 3D-mapping technologies to enable immersive AR/VR experiences and provide machines with a human-scale understanding of the world…thus bringing forth the roboapocalypse. Company: Paracosm http://paracosm.io Related Products:...

ODG

ODG

Osterhout Design Group (ODG) is a privately held company headquartered in San Francisco. Our story begins in 1999, revolutionizing the high-tech toy industry by leveraging and integrating electronics not typically used in children’s toys – miniature recording chips, tiny radio-frequency receivers, and infrared detectors. Today, we are focused on revolutionizing head worn technology and supplying innovative and sophisticated situational awareness, security and first-responder solutions. Our Smart Glasses are designed to be the hands-free computer of tomorrow: fully-integrated, untethered devices that have the power to redefine what can be done on the go. We see enormous potential for our technology in industrial applications, particularly those industries where workers need hands-free and heads-up communication. Our ultimate vision is to bring our disruptive head-worn technology to the consumer market. http://www.osterhoutgroup.com/...

Christopher Stapleton

Christopher Stapleton

Christopher Stapleton is a Creative Venture Catalyst with the Simiosys Real World Laboratory (www.simiosys.com). He serves as a Creative Director, Producer and Pioneer of Experiential Design Innovations for immersive simulation technologies (Mixed and Augmented Reality, Virtual Reality, Thrill Rides, Video Games) with work that spans across commercial, civic and academic sectors. He also serves as a creative executive and consultant for premiere entertainment, education and marketing institutions. Clients include: Disney Imagineering, Universal Studios, the Wanda Group, Forrec Ltd, Canon USA, Nickelodeon Recreation, Sanrio, Paramount Parks, MGM and Museum of Science and Industry, Haberman Educational Foundation. Academic Affiliations: Technical University of Munich, University of Central Florida, City University of New York. Sponsors include: NASA, NSF, US DoEd, US DoD, Florida State Innovation Corridor

His projects include leading the creative direction and development for innovative thrill-ride-films, experiential learning landscapes, virtual immersion therapy, medical imaging, military training, Broadway shows, film & television entertainment franchises, retail and dining venues. He serves as an Innovation Broker for emerging products and services for visualization, marketing, training, learning and rehabilitation. Simiosys Real World Laboratory serves as an embedded design research initiative that engages end-users to explore creative leaps with experiential make-overs. Their presumptive design research leads to next generation product innovation, standards and practices. Their consulting workshops with Innovation PlayTanks (versus think tanks) stimulate innovative thinking within corporate, academic and civic institutions. Company: Simiosys Real World Laboratory http://www.simiosys.com Related Products:...