Sponsors & Exhibitors

AWE 2013 Exhibitors will be published by March 2013.
Exhibitor and sponsorship contact:
Ori Inbar
+1 (917) 216 8956

ARE 2012 Sponsors and Exhibitors

Presented By

Vuforia™ brings a new dimension to mobile experiences through the use of augmented reality. Simply point your device at real world objects, and entertaining and useful information will suddenly appear.For marketers, Vuforia can drive brand engagement in entirely new ways. Advertising can literally jump off the printed page. Product packaging can come alive on retail shelves. And once purchased, products themselves can provide enhanced interactivity to provide instructions and drive future sales.For developers, Vuforia provides industry-leading technology and performance on a wide range of mobile devices. Vuforia’s computer vision functionality will recognize a variety of 2D and 3D visual targets. With support for iOS, Android, and Unity 3D, Vuforia will allow you to write a single app that can reach over 400 models of smartphones and tablets. Download the Vuforia SDK atwww.developer.qualcomm.com/vuforia and get started today!

Titanium Sponsor

daqri’s disruptive technology empowers people and organizations to visualize and interact with data in a completely new way, bridging the real world and the virtual world with revolutionary 4D experiences. Our unique approach goes beyond the mechanics of augmented reality to deeply engage with the design, interface, and experience challenges ahead. By asking the right questions and building a brain trust around 4D as the user interface for the internet of things, we are creating a path toward a global community that is more connected than ever before. If you’re interested in changing the world with us, talk to us about joining our team.

Silver Sponsor

Ogmento was founded in 2009 by industry veterans committed toIn 2009, we believe we had viewed the future of gaming – and it was no longer on the living room couch. Mobile devices were bringing games to everyone, everwhere, and at anytime, and we wanted to be part of it in a big way. So we launched Ogmento, and our approach was to create location based, augmented reality games that pushed the boundaries of what a game can do on mobile. It means Ogmento creates games that interact with the real world. That not only does it matter where you are, but what you are interacting with around you. Our games turn your neighborhoods into battlegrounds, your parks into arenas, and that guy standing next to you into a three headed monster who wants to chew on your face.

Supporting Sponsors

Catchoom is a spin-off of Telefonica R&D incorporated in November 2011. Our Cloud-friendly visual recognition solution has the highest performance and fastest response time in the market. Backed by the international research community, our technology is in the hands of more than 2 million users worldwide through the Mobile Augmented Reality apps of our partners. Our goal is to enable access to digital information with the most seamless user experience.
One part science lab; one part software startup, Occipital develops state-of-the-art mobile computer vision applications with natural user interfaces.

Event Partners

The 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2012). The symposium will be held on November 5-8, 2012 at Georgia Tech, in Atlanta, USA. We invite you all to participate in this great event for the exchange of new ideas in this exciting field!.
Stupid Fun Club is creating a new genre of mobile experiences and re-inventing gaming, toys, robots, and television.


3R Studio is a group of professionals and visionaries who are researching, developing and exploring what’s between augmented reality and rendering technologies – schemes of multidimensional interactions, creative ideas and  practical benefits – mostly innovative.
Since opening its doors in 1999, Ad-Dispatch has established itself as a pioneer in emerging technologies. Today, Ad-Dispatch has two divisions focusing on web video and radio production as well as Augmented Reality. Expertise in content creation is at the core of all Ad-Dispatch productions. Ad-Dispatch is a North American leader in Augmented Reality development, building AR applications for mobile, online, live event kiosk and stadium big screen environments. From Halifax, NS, Ad-Dispatch also develops web video and interactive online video content for national and international companies such as Loblaws, Home Depot President’s Choice, Empire Theatres and HBC. Ad-Dispatch has twice been named to the list of Profit Magazine’s 100 Fastest Growing Companies in Canada (2009 & 2010) as well Progress Magazine’s Top 25 Fastest Growing in Atlantic Canada (2009 & 2010, 2011).
Balance Studios Inc – creating immersive digital experiences.Augmented Reality (eh-are) is the fusion of our over 25 years of experience and ongoing knowledge of brand, design, advance interactive development, animation/visual fx, and motion media-all wrapped up into one exciting little package. We are extending brands and augmenting the world with a focus on education, information, and entertainment by creating  eh-are interactive books for children, museum exhibits integrating multi-dimensional Augmented Reality touch screen interactions, shelf-popping retail and point of sales experiences, games, and eh-are Apps with integrated content management systems (CMS) allowing clients to update their eh-are Apps in real-time – on the fly, to name a few. Oh, and we do it all off-shore (of Lake Michigan that is).eh-are – Augmenting Reality, one App at a time.
Epson is a global imaging and innovation leader dedicated to exceeding the vision of customers worldwide through its compact, energy-saving, high-precision technologies, with a product line-up ranging from printers and 3LCD projectors for enterprise and the home, to sensors and other microdevices. Led by the Japan-based Seiko Epson Corporation, the Epson Group comprises more than 78,000 employees in 99 companies around the world, and is proud of its ongoing contributions to the global environment and the communities in which it operates. To learn more about Epson, please visit: http://global.epson.com.
Explore Engage commenced in 2010 and quickly have been recognised as world leaders in augmented reality across web, mobile and head mounted display. Welcome to the new world enhanced with augmented reality experiences and devices.
Layar is the world-leading Augmented Reality browser for mobile devices. It uses the technology already built-in to your iPhone 3GS, iPhone 4 or Google Android device to feed additional information about your surroundings.Looking through the camera on your phone, Layar reveals practical data that can link into more detailed web-based content. In addition to this, the Layar Stream enables the user to browse location-based data quickly and easily. It’s free to download from the Android Market or the AppStore.
We make extraordinary easy.  Marxent builds MAR apps that support dynamic content updates as well as apps for short-term marketing campaigns.  MAR effects include 2-D, 3-D, animation, video and games.  We also offer a number of out-of-the-box app components to accelerate your project including social connectors, e-commerce, geo-location, gaming modules and personalized content.  Let Marxent build something extraordinary for you.
With more than 10 years of experience, 500+ projects, more than 450 business customers, an international partner network, numerous federal, national and international research projects and a comprehensive, patented product portfolio, metaio is a pioneer and leader in this game changing technology field. Based on the Unifeye platform we connect any object to additional, digital information. Our vision is the seamless and easy integration of the virtual into the real world.
Making Virtual Solid (MVS California) Our breakthrough was accomplished by applying our knowledge of several seemingly-disconnected areas of engineering to produce a new and powerful technology. Chris Grabowski and Tom Zamojdo have been engaged in car navigation projects for more than eleven years. The Virtual Cable™ was conceived in 2001 when they realized that a GPS-enabled Heads-Up-Display could be far more effective when reduced to just a single line, but only if such line was displayed in true volumetric 3D. Applying Chris’s knowledge of advanced laser optics and Tom’s knowledge of real-time computer software, they developed a commercially feasible design for a 3D HUDs. Chris and Tom reside in San Francisco.

The team comprising Optinvent has accumulated rare know how in the field of display optics. This has allowed them to develop proven, leading edge, patented technologies in the field of optical systems for next generation display devices. These solutions are based on systems using microdisplays (small high definition electronic displays which pixelize the image to be projected). Several microdisplay technologies exist such as OLED, LCoS, DLP, and HTPS; Optinvent is able to use any one of these technologies for the projection optics system. The same applies to light sources where several technologies exist, among them are UHP and Xenon lamps, LED’s, and Laser; Optinvent has expertise to design illumination systems using all of these technologies. Optinvent’s strength is its ability to use any existing microdisplay and light source technology in order to deliver an optimized projection system adapted to the customer’s specification.
Pillsbury is a full-service law firm with market-leading strengths in the energy, financial services, real estate and technology sectors. With offices in the world’s major financial and technology centers, we counsel clients on all aspects of global transactions and litigation. Our multidisciplinary teams allow us to anticipate trends and offer a 360-degree perspective on complex business and legal issues—helping clients take greater advantage of opportunities and better mitigate risk.
Qualcomm Incorporated (www.qualcomm.com) is the world leader in next-generation mobile technologies and the world’s largest manufacturer of chipsets for the wireless industry. Qualcomm innovations are enabling ultra-personal mobile devices; shaping relevant, next-generation mobile experiences; and inspiring transformative new business models and services. Dedicated to accelerating mobile growth and progress worldwide, Qualcomm is transforming the way people live, learn, work and play.
seac02 is an emerging Italian company established in Torino in 2003, seac02 can boast several cooperative arrangements with leading Italian and international universities and research centres and develops a suite of Virtual and Augmented Realty software products dedicated to the manufacturing, retail, marketing, communication, media and edutainment sectors, offering business management solutions with a highly innovative product portfolio.
The Tech Museum is a hands-on technology and science museum for people of all ages and backgrounds. The museum-located in the Capital of Silicon Valley – is a non-profit learning resource established to inspire the innovator in everyone. Through programs such as The Tech Challenge, our annual team design competition for youth, and internationally renowned programs such as The Tech Awards, The Tech Museum celebrates the present and encourages the development of innovative technology for a more promising future.
Total Immersion, a global leader in Augmented Reality Solutions, develops the most scalable and reliable Augmented Reality Platform: D’Fusion®, with more than 800 clients experienced AR in Digital Marketing ,Retail, Consumer Product, E-Commerce and Entertainment
Trigger specializes in entertainment and youth-brand interactive marketing, creating effective campaigns that generate consumer interest and engagement. Trigger has offices located in Los Angeles and Shanghai.

Participating Companies




Blast Radius



Cagefree Consulting

Columbia University

Crowd Optic

Cybercorp Portal

Decision Speed





Gravity Jack


Georgia Tech University

Health Alert





Khronos Group




Omek Interactive

Perey Consulting

Sesame Workshop


Smart Chart AIS (TSI)

STI Research








Media Partners

h + Magazineh + Magazine covers technological, scientific, and cultural trends that are changing — and will change — human beings in fundamental ways. They follow areas like NBIC (nano-bio-info-cog), longevity, performance enhancement and self-modification, Virtual Reality, “The Singularity,” and other areas that both promise and threaten to radically alter our lives and our view of the world and ourselves.
GigaOMThe GigaOM Network is a business media company linking the world’s leading technology innovators to a global audience of prospective customers, business partners, and investors. The GigaOM Network builds communities, uniting innovators and their partners through online media, events, and research.
ARE is partnering with the 2nd annual Privacy Identity Innovation conference (pii2011), and you’re invited to join us at the conference. It’s taking place May 19-20 at the Santa Clara Marriott right after ARE ends and you can save 20% off tickets for pii2011. The pii2011 conference will look at where innovation is heading and what it means for the future of digital privacy, identity, reputation and trust. Join a diverse group of 200+ technology executives, investors, entrepreneurs and policy experts to explore the business, technological, ethical and legal issues in a candid and comprehensive way.
The AR Summit is designed to explore this new dynamic reality and provide delegates with the perfect opportunity to uncover Augmented Reality in full and explore the opportunity’s AR brings any brand or company.The AR Summit is positioned at the forefront of this exciting continually developing new industry. Whether you are a Brand, Advertiser or Agency, Technology provider or Developer looking to meet key industry figures, keep up with the latest developments, technology’s & tools or simply to network with other from the world of AR – The AR Summit is an excellent platform for you.
GigantiCoGigantiCo is the online journal of Chris Grayson, a digital creative strategist in the advertising & marketing world of New York City. At GigantiCo, any forward-looking subject near the intersection of culture and technology is fair game: Augmented Reality, Virtual Reality, Gadgets, Transhumanism, Robotics, Kinetic/Animatronic Sculpture, Electric Vehicles, Aviation, Space Travel, Architecture, HI/UX Design and The Arts.
O'Reilly MediaO’Reilly Media spreads the knowledge of innovators through its books, online services, magazines, research, and conferences. Since 1978, O’Reilly has been a chronicler and catalyst of leading-edge development, homing in on the technology trends that really matter and galvanizing their adoption by amplifying “faint signals” from the alpha geeks who are creating the future. An active participant in the technology community, the company has a long history of advocacy, meme-making, and evangelism.
Read Write WebReadWriteWeb is a top ten blog and the number one information technology blog in the world. ReadWriteWeb is known for offering some of the most insightful commentary available about each day’s Internet industry news.
Immersive TechImmersive Tech is a California non-profit organization that promotes the development and adoption of immersive technology so that the human experience is improved. They run an annual summit to collaborate on cutting-edge immersive technology, its applications, and its implications. They also connect technologists with business developers and promote their endeavors so that immersive technology can enter the mainstream market.
Based in Los Angeles, California, TechZulu is an independent news organization delivering an insightful story of the technology industry by showcasing the very people creating it. Our mission is simple: to discover, cover and connect you with vetted technology resources in the Southern California ecosystem and beyond. A pioneer in live Web television, TechZulu engages millions of viewers through real time reporting at conferences and its weekly news show, TechZulu Live. TechZulu also offers production services for conferences and events, and runs the Spotlight Series highlighting promising new technologies.
Games AlfrescoGames Alfresco vows to sensuously take the pulse of the new field of Augmented Reality (AR). They say it will reinvent interactive entertainment. And Games Alfresco believes it’s best played outdoors.
Ugo TradeUgoTrade came out of Tish Shute’s experience working on a proposal to bring ICT training centers to the Tibetan Communities in exile in Southern India. She imagined a global reality/virtuality where on grid folks – innovative technologists, and social entrepreneurs will work together with off grid entrepreneurs to reinvent global trading and communication from the back of a yak, a canoe on the Amazon, and a houseboat in New Orleans.
Augmented PlanetLester Madden has been at the cutting edge of technology for over 15 years. His creation, Augmented Planet is one of the most popular blogs covering Augmented Reality.


  1. June 9, 2010, 2:49 pm   /  Reply

    […] conference. It was graciously put together by the exciting team at Ogmento and sponsored by some really great big and small names in the tech industry. Tanagram presented our work on our iARM platform and I hope to be able to share the video of that […]

  2. April 13, 2011, 4:23 pm   /  Reply

    […] A small number of booths is still available in the exhibition hall ($995 for 10′x10′).Grab them while they […]

  3. April 25, 2012, 5:33 pm   /  Reply

    […] Sponsors & Exhibitors […]

  4. October 3, 2012, 2:05 am   /  Reply

    […] models of smartphones and tablets.  The other companies in the marketplace can be found listed on ARE2012 website (FYI). Share this:EmailTwitterFacebookStumbleUponLike this:LikeBe the first to like this. […]

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