#AWE2014

We have build the first AR app with 4D captured content for iOS. We use standard hardware (DSLR, depth camera, scanner, etc) to record an actor’s performance as a sequence of 3D objects. The ultimate goal of the Human-Engine is to be able to simulate realistic humans in real-time while incorporating 4D capture data from real humans as well as artistic input from a character designer. The technology can be used as content for Augmented Reality projects, virtual worlds, 3D games, virtual shopping platforms (for example a virtual dressing room), etc.

http://human-engine.com

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