Naomi Kawase is a designer and product release manager at the Vancouver, Canada office of NGRAIN—a leading provider of voxel-based, interactive 3D software and solutions. Before joining NGRAIN, Naomi was an established member of the video game industry. She pioneered user experience work in the game industry in Vancouver with her start at Electronic Arts in 2000, and was also one of the original instructors in the Game Design program at Vancouver Film School. With experience in various creative and start-up environments, she is now very excited to be involved in the upswing of augmented reality… running shoes are on! Outside of work, Naomi volunteers for the Society for Canadian Women in Science and Technology (SCWIST), leading STEM workshops for Brownies in the Girl Guides of Canada program.
Hi Naomi, very interesting solution that NGRAIN has. I understand that there will be an AR solution that is markerless
Hi Ton – Thank you! Our upcoming release is using 2D marker/image recognition for tracking, which was a conscious choice at the beginning of development. The ideal is for more automated, 3D object recognition so we are not dependent on markers any longer – checking out the latest in recognition technology is one of the items on our “to do” list during the show! I talk a bit more about markers vs. markerless in NGRAIN’s latest blog post here: http://blog.ngrain.com/2013/05/28/pre-awe-2013-conference-excitement-at-ngrain/
Hope to meet you at the show – we are in Booth 66!